From b8d6ba924c60c13bca838655b1fa876758c47ed7 Mon Sep 17 00:00:00 2001 From: IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> Date: Sun, 17 Jul 2022 05:35:23 +0200 Subject: fixed a bunch of stuff --- godot/scenes/Die.gd | 1 + 1 file changed, 1 insertion(+) (limited to 'godot/scenes/Die.gd') diff --git a/godot/scenes/Die.gd b/godot/scenes/Die.gd index f7d51d5..6f061b5 100644 --- a/godot/scenes/Die.gd +++ b/godot/scenes/Die.gd @@ -76,6 +76,7 @@ func _input(event): die_launch_force = die_launch_force_direction * clamp(die_launch_force_magnitude, 0, die_launch_force_magnitude_max) * die_launch_force_multiplier self.apply_central_impulse(die_launch_force) $PowerUI/PowerBar.hide() + _game.add_stroke() #Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) # add one to counter -- cgit