From 97ec14041a61b10287489120d755770d4d61f444 Mon Sep 17 00:00:00 2001 From: David Date: Sun, 17 Jul 2022 16:46:59 +0200 Subject: 500ms before we are still --- godot/scenes/Die.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'godot/scenes/Die.gd') diff --git a/godot/scenes/Die.gd b/godot/scenes/Die.gd index dcf165c..f09a8b0 100644 --- a/godot/scenes/Die.gd +++ b/godot/scenes/Die.gd @@ -133,7 +133,7 @@ func _physics_process(delta): dice_is_moving = true $PowerUI3D/SpriteCircles.hide() - if after_stroke && dice_still_timing == true && (OS.get_ticks_msec() - dice_is_still_since) > 200: + if after_stroke && dice_still_timing == true && (OS.get_ticks_msec() - dice_is_still_since) > 500: print("stop timing while not morbin") dice_is_moving = false after_stroke = false -- cgit