From 0f7183100f80a335d508437da22bef79d4cf457d Mon Sep 17 00:00:00 2001 From: Scarabeaver Date: Sun, 17 Jul 2022 17:29:18 +0200 Subject: added level3 artpass --- godot/assets/game_objects/bricksDark(Clone).material | 3 +++ godot/assets/game_objects/foliage(Clone).material | 3 +++ godot/assets/game_objects/foliageDark(Clone).material | 3 +++ godot/assets/game_objects/level3_bg.glb | Bin 0 -> 2133864 bytes godot/assets/game_objects/level3_bg.glb.import | 3 +++ godot/assets/game_objects/level3_track.glb | Bin 0 -> 903416 bytes godot/assets/game_objects/level3_track.glb.import | 3 +++ godot/assets/game_objects/woodLight(Clone).material | 3 +++ 8 files changed, 18 insertions(+) create mode 100644 godot/assets/game_objects/bricksDark(Clone).material create mode 100644 godot/assets/game_objects/foliage(Clone).material create mode 100644 godot/assets/game_objects/foliageDark(Clone).material create mode 100644 godot/assets/game_objects/level3_bg.glb create mode 100644 godot/assets/game_objects/level3_bg.glb.import create mode 100644 godot/assets/game_objects/level3_track.glb create mode 100644 godot/assets/game_objects/level3_track.glb.import create mode 100644 godot/assets/game_objects/woodLight(Clone).material (limited to 'godot/assets/game_objects') diff --git a/godot/assets/game_objects/bricksDark(Clone).material b/godot/assets/game_objects/bricksDark(Clone).material new file mode 100644 index 0000000..f39f380 --- /dev/null +++ b/godot/assets/game_objects/bricksDark(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:2e24e39af5a6b6a6e80941e4333e941baeac035c1ac4e062226810cc8c2d332f +size 1644 diff --git a/godot/assets/game_objects/foliage(Clone).material b/godot/assets/game_objects/foliage(Clone).material new file mode 100644 index 0000000..7d84abb --- /dev/null +++ b/godot/assets/game_objects/foliage(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:94c553fe140299e111c23e8fee2d507e7460e4fca15a6ab697a89ccd6ea4d6bc +size 1638 diff --git a/godot/assets/game_objects/foliageDark(Clone).material b/godot/assets/game_objects/foliageDark(Clone).material new file mode 100644 index 0000000..cd34930 --- /dev/null +++ b/godot/assets/game_objects/foliageDark(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:dc6db181fb3d962b9a4b87257bfeae8ba7163251cfacca9553e3deb2568658d5 +size 1646 diff --git a/godot/assets/game_objects/level3_bg.glb b/godot/assets/game_objects/level3_bg.glb new file mode 100644 index 0000000..77ba259 Binary files /dev/null and b/godot/assets/game_objects/level3_bg.glb differ diff --git a/godot/assets/game_objects/level3_bg.glb.import b/godot/assets/game_objects/level3_bg.glb.import new file mode 100644 index 0000000..a12c779 --- /dev/null +++ b/godot/assets/game_objects/level3_bg.glb.import @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7923db356fe7e7a2058f6f47201f19100364b2d7cffe0eb944862875808a04db +size 31855 diff --git a/godot/assets/game_objects/level3_track.glb b/godot/assets/game_objects/level3_track.glb new file mode 100644 index 0000000..e40e6a7 Binary files /dev/null and b/godot/assets/game_objects/level3_track.glb differ diff --git a/godot/assets/game_objects/level3_track.glb.import b/godot/assets/game_objects/level3_track.glb.import new file mode 100644 index 0000000..3b59f89 --- /dev/null +++ b/godot/assets/game_objects/level3_track.glb.import @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:871b1124d9ab4fc05aa5c0196eafdaf601454886611ff69e7602b6e116f1b369 +size 31864 diff --git a/godot/assets/game_objects/woodLight(Clone).material b/godot/assets/game_objects/woodLight(Clone).material new file mode 100644 index 0000000..655a2a1 --- /dev/null +++ b/godot/assets/game_objects/woodLight(Clone).material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:7368a1202ad3e16d51da7d03c04bb11176d31d1fe02a06fcf3d2a67d73e280a9 +size 1642 -- cgit