From 6dbaf3d367721caec94fc492af26ff732ccec852 Mon Sep 17 00:00:00 2001 From: Scarabeaver Date: Sat, 16 Jul 2022 15:30:01 +0200 Subject: CityLevel1 Szene erstellt --- godot/assets/game_objects/glass(Clone).material | Bin 0 -> 1622 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 godot/assets/game_objects/glass(Clone).material (limited to 'godot/assets/game_objects/glass(Clone).material') diff --git a/godot/assets/game_objects/glass(Clone).material b/godot/assets/game_objects/glass(Clone).material new file mode 100644 index 0000000..a21e9dd Binary files /dev/null and b/godot/assets/game_objects/glass(Clone).material differ -- cgit From b100f2d3f11fcbd22f860614ec47999fd4487fe1 Mon Sep 17 00:00:00 2001 From: Scarabeaver Date: Sat, 16 Jul 2022 18:08:27 +0200 Subject: material edit --- godot/assets/game_objects/glass(Clone).material | Bin 1622 -> 128 bytes 1 file changed, 0 insertions(+), 0 deletions(-) (limited to 'godot/assets/game_objects/glass(Clone).material') diff --git a/godot/assets/game_objects/glass(Clone).material b/godot/assets/game_objects/glass(Clone).material index a21e9dd..539a1a6 100644 Binary files a/godot/assets/game_objects/glass(Clone).material and b/godot/assets/game_objects/glass(Clone).material differ -- cgit