Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2022-07-17 | added logo to main menu | IcECreAm777 | 2 | -51/+27 | |
2022-07-17 | prepared every level | IcECreAm777 | 2 | -68/+138 | |
2022-07-17 | w8 model adjusted | Scarabeaver | 1 | -158/+4 | |
2022-07-17 | Update W8.gltf | Scarabeaver | 1 | -4/+158 | |
2022-07-17 | +1 is now -1 | David | 1 | -2/+2 | |
2022-07-17 | +1 animation | David | 4 | -3/+39 | |
2022-07-17 | added level3 artpass | Scarabeaver | 11 | -265/+298 | |
2022-07-17 | added Logo to the game | IcECreAm777 | 2 | -0/+6 | |
2022-07-17 | 500ms before we are still | David | 1 | -1/+1 | |
2022-07-17 | fix fonts | David | 5 | -317/+458 | |
2022-07-17 | improve menu | David | 6 | -14/+209 | |
2022-07-17 | updated scoreboard to have only 3 holes and added sum at the end | IcECreAm777 | 2 | -234/+28 | |
2022-07-17 | level loading is supported now | IcECreAm777 | 10 | -117/+185 | |
2022-07-17 | display buff text | David | 4 | -3/+54 | |
2022-07-17 | change phase to low gravity | David | 6 | -11/+14 | |
2022-07-17 | fixed broken materials | Scarabeaver | 2 | -4/+4 | |
2022-07-17 | add reticle when die is still. | David | 5 | -5/+32 | |
die is still after 200ms | |||||
2022-07-17 | how to play in main menu | IcECreAm777 | 23 | -1/+198 | |
2022-07-17 | level2 erstellt | Scarabeaver | 17 | -2/+315 | |
2022-07-17 | add arrow for charging shot | David | 2 | -8/+53 | |
2022-07-17 | jingle at the end | IcECreAm777 | 4 | -4/+24 | |
2022-07-17 | added level2 models | Scarabeaver | 2 | -0/+0 | |
2022-07-17 | player evaluation at the end | IcECreAm777 | 2 | -1/+44 | |
2022-07-17 | fixed reapplying buff bug | IcECreAm777 | 2 | -5/+6 | |
2022-07-17 | fixed: bounce works again and +1 can't be activated twice in a row | IcECreAm777 | 3 | -11/+11 | |
gravity is deactivated for now | |||||
2022-07-17 | fixed broken material dependencies | Scarabeaver | 2 | -4/+4 | |
2022-07-17 | fix ball bug | cel | 3 | -17/+91 | |
2022-07-17 | small UI changes | IcECreAm777 | 6 | -11/+100 | |
2022-07-17 | finished base die | IcECreAm777 | 1 | -1/+28 | |
2022-07-17 | fixed a bunch of stuff | IcECreAm777 | 4 | -19/+123 | |
2022-07-17 | removed prints | IcECreAm777 | 1 | -4/+0 | |
2022-07-17 | buff detection | IcECreAm777 | 4 | -5/+108 | |
2022-07-17 | fix mouse aim AGAIN | cel | 2 | -13/+33 | |
2022-07-17 | made sure strokes are updated after each one | IcECreAm777 | 4 | -9/+12 | |
2022-07-17 | move camera up | cel | 2 | -2/+4 | |
2022-07-17 | change default level to first level | cel | 4 | -101/+113 | |
2022-07-17 | asset for the goal trigger | IcECreAm777 | 7 | -8/+39 | |
2022-07-17 | scoreboard added again | IcECreAm777 | 1 | -0/+8 | |
2022-07-17 | dleted uh | IcECreAm777 | 2 | -16/+0 | |
2022-07-17 | post game behaviour | IcECreAm777 | 3 | -38/+30 | |
2022-07-17 | fix mouse aim | cel | 1 | -27/+26 | |
2022-07-17 | very scuffed detection which way the die faces | IcECreAm777 | 2 | -14/+100 | |
the mapping of the buffs might be incorrect | |||||
2022-07-17 | scoreboard can be accessed when pressing tab | IcECreAm777 | 2 | -0/+21 | |
2022-07-17 | simple scoreboard | IcECreAm777 | 6 | -15/+524 | |
2022-07-17 | moved level loading and score tracking to the game class | IcECreAm777 | 2 | -60/+42 | |
2022-07-17 | added bgm | IcECreAm777 | 6 | -2/+32 | |
2022-07-16 | fixed merge conflicts | cel | 3 | -69/+10 | |
2022-07-16 | add menu and switch die code from rust to gdscript | cel | 16 | -53/+312 | |
2022-07-16 | goal zone | IcECreAm777 | 7 | -37/+50 | |
the rest is trash | |||||
2022-07-16 | added barrier turrets and placed in level1 | Scarabeaver | 8 | -29/+176 | |