Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-07-16 | replaced level1 geometry for mesh-collider | Scarabeaver | 1 | -14/+150 |
2022-07-16 | update level 1 + lfs anpassung | Scarabeaver | 1 | -3/+40 |
2022-07-16 | Update level1.tscn | Scarabeaver | 1 | -2/+2 |
2022-07-16 | fix up angle and force | David | 1 | -1/+1 |
2022-07-16 | replaced faulty track1 with lvl1 scene | Scarabeaver | 2 | -3/+3 |
2022-07-16 | better stopping detection | David | 1 | -2/+2 |
2022-07-16 | brug | IcECreAm777 | 1 | -14/+3 |
2022-07-16 | updated track1 | Scarabeaver | 1 | -2/+2 |
2022-07-16 | CityLevel1 Szene erstellt | Scarabeaver | 2 | -14/+6 |
2022-07-16 | better mouse handling. correct impulse | David | 2 | -2/+6 |
2022-07-16 | new node structure | David | 7 | -61/+104 |
2022-07-16 | add separate shooting intensity | David | 1 | -4/+4 |
2022-07-16 | applying force after pressing leftclick and dragging the mouse | IcECreAm777 | 1 | -4/+19 |
2022-07-16 | basic camera movement | IcECreAm777 | 1 | -7/+22 |
2022-07-16 | uuuhh | David | 7 | -12/+100 |
2022-07-16 | add base dice model | cel | 3 | -9/+10 |
2022-07-15 | added rigidbody to dicescene | Scarabeaver | 1 | -2/+29 |
2022-07-15 | create base project structure | cel | 6 | -14/+37 |