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2022-07-17fixed reapplying buff bugLibravatar IcECreAm7772-5/+6
2022-07-17fixed: bounce works again and +1 can't be activated twice in a rowLibravatar IcECreAm7773-11/+11
2022-07-17fix ball bugLibravatar cel3-17/+91
2022-07-17small UI changesLibravatar IcECreAm7775-10/+99
2022-07-17finished base dieLibravatar IcECreAm7771-1/+28
2022-07-17fixed a bunch of stuffLibravatar IcECreAm7774-19/+123
2022-07-17removed printsLibravatar IcECreAm7771-4/+0
2022-07-17buff detectionLibravatar IcECreAm7774-5/+108
2022-07-17fix mouse aim AGAINLibravatar cel2-13/+33
2022-07-17made sure strokes are updated after each oneLibravatar IcECreAm7774-9/+12
2022-07-17move camera upLibravatar cel2-2/+4
2022-07-17change default level to first levelLibravatar cel3-101/+108
2022-07-17asset for the goal triggerLibravatar IcECreAm7777-7/+60
2022-07-17scoreboard added againLibravatar IcECreAm7771-0/+8
2022-07-17post game behaviourLibravatar IcECreAm7772-37/+29
2022-07-17fix mouse aimLibravatar cel1-27/+26
2022-07-17very scuffed detection which way the die facesLibravatar IcECreAm7772-14/+100
2022-07-17scoreboard can be accessed when pressing tabLibravatar IcECreAm7772-0/+21
2022-07-17simple scoreboardLibravatar IcECreAm7774-0/+519
2022-07-17moved level loading and score tracking to the game classLibravatar IcECreAm7771-5/+42
2022-07-17added bgmLibravatar IcECreAm7772-2/+20
2022-07-16fixed merge conflictsLibravatar cel3-69/+10
2022-07-16add menu and switch die code from rust to gdscriptLibravatar cel11-49/+246
2022-07-16goal zoneLibravatar IcECreAm7775-35/+23
2022-07-16added barrier turrets and placed in level1Libravatar Scarabeaver1-26/+138
2022-07-16goal post hitbox and level loader in gd scriptLibravatar IcECreAm7771-3/+49
2022-07-16deactivate ball after 5sLibravatar David1-0/+1
2022-07-16make buffs workLibravatar David2-3/+19
2022-07-16material editLibravatar Scarabeaver1-3/+14
2022-07-16car imports + level1 lighting updateLibravatar Scarabeaver1-21/+68
2022-07-16update level1 + new car modelsLibravatar Scarabeaver1-0/+78
2022-07-16replaced level1 geometry for mesh-colliderLibravatar Scarabeaver1-14/+150
2022-07-16update level 1 + lfs anpassungLibravatar Scarabeaver1-3/+40
2022-07-16Update level1.tscnLibravatar Scarabeaver1-2/+2
2022-07-16fix up angle and forceLibravatar David1-1/+1
2022-07-16replaced faulty track1 with lvl1 sceneLibravatar Scarabeaver2-3/+3
2022-07-16better stopping detectionLibravatar David1-2/+2
2022-07-16brugLibravatar IcECreAm7771-14/+3
2022-07-16updated track1Libravatar Scarabeaver1-2/+2
2022-07-16CityLevel1 Szene erstelltLibravatar Scarabeaver2-14/+6
2022-07-16better mouse handling. correct impulseLibravatar David2-2/+6
2022-07-16new node structureLibravatar David7-61/+104
2022-07-16add separate shooting intensityLibravatar David1-4/+4
2022-07-16applying force after pressing leftclick and dragging the mouseLibravatar IcECreAm7771-4/+19
2022-07-16basic camera movementLibravatar IcECreAm7771-7/+22
2022-07-16uuuhhLibravatar David7-12/+100
2022-07-16add base dice modelLibravatar cel3-9/+10
2022-07-15added rigidbody to dicesceneLibravatar Scarabeaver1-2/+29
2022-07-15create base project structureLibravatar cel6-14/+37