Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-07-17 | change default level to first level | cel | 1 | -96/+103 |
2022-07-16 | fixed merge conflicts | cel | 1 | -4/+8 |
2022-07-16 | add menu and switch die code from rust to gdscript | cel | 2 | -3/+4 |
2022-07-16 | goal zone | IcECreAm777 | 3 | -10/+15 |
2022-07-16 | added barrier turrets and placed in level1 | Scarabeaver | 1 | -26/+138 |
2022-07-16 | make buffs work | David | 1 | -0/+1 |
2022-07-16 | car imports + level1 lighting update | Scarabeaver | 1 | -21/+68 |
2022-07-16 | update level1 + new car models | Scarabeaver | 1 | -0/+78 |
2022-07-16 | replaced level1 geometry for mesh-collider | Scarabeaver | 1 | -14/+150 |
2022-07-16 | update level 1 + lfs anpassung | Scarabeaver | 1 | -3/+40 |
2022-07-16 | Update level1.tscn | Scarabeaver | 1 | -2/+2 |
2022-07-16 | replaced faulty track1 with lvl1 scene | Scarabeaver | 2 | -3/+3 |
2022-07-16 | updated track1 | Scarabeaver | 1 | -2/+2 |
2022-07-16 | CityLevel1 Szene erstellt | Scarabeaver | 1 | -0/+3 |
2022-07-16 | better mouse handling. correct impulse | David | 1 | -2/+0 |
2022-07-16 | new node structure | David | 4 | -11/+77 |
2022-07-16 | uuuhh | David | 4 | -9/+67 |
2022-07-16 | add base dice model | cel | 1 | -1/+5 |
2022-07-15 | create base project structure | cel | 2 | -0/+24 |