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path: root/godot/scenes/Game.tscn (follow)
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* new node structureLibravatar David2022-07-161-50/+3
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* Merge branch 'BasicDie'Libravatar David2022-07-161-1/+43
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| * add separate shooting intensityLibravatar David2022-07-161-4/+4
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| * applying force after pressing leftclick and dragging the mouseLibravatar IcECreAm7772022-07-161-4/+19
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| * basic camera movementLibravatar IcECreAm7772022-07-161-7/+22
| | | | | | | | also events for other movements
* | uuuhhLibravatar David2022-07-161-3/+4
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* | create base project structureLibravatar cel2022-07-151-8/+3
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* initial commit: templateLibravatar David2022-07-151-0/+18