Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2022-07-17 | +1 animation | David | 1 | -2/+21 | |
2022-07-17 | display buff text | David | 1 | -2/+30 | |
2022-07-17 | change phase to low gravity | David | 1 | -0/+1 | |
2022-07-17 | add reticle when die is still. | David | 1 | -1/+9 | |
die is still after 200ms | |||||
2022-07-17 | add arrow for charging shot | David | 1 | -0/+4 | |
2022-07-17 | fixed reapplying buff bug | IcECreAm777 | 1 | -0/+1 | |
2022-07-17 | fix ball bug | cel | 1 | -2/+6 | |
2022-07-17 | fixed a bunch of stuff | IcECreAm777 | 1 | -7/+109 | |
2022-07-17 | buff detection | IcECreAm777 | 1 | -1/+68 | |
2022-07-17 | fix mouse aim AGAIN | cel | 1 | -0/+12 | |
2022-07-17 | made sure strokes are updated after each one | IcECreAm777 | 1 | -0/+1 | |
2022-07-17 | move camera up | cel | 1 | -0/+2 | |
2022-07-17 | change default level to first level | cel | 1 | -0/+2 | |
2022-07-17 | very scuffed detection which way the die faces | IcECreAm777 | 1 | -7/+25 | |
the mapping of the buffs might be incorrect | |||||
2022-07-16 | fixed merge conflicts | cel | 1 | -27/+2 | |
2022-07-16 | add menu and switch die code from rust to gdscript | cel | 1 | -2/+13 | |
2022-07-16 | make buffs work | David | 1 | -3/+18 | |
2022-07-16 | uuuhh | David | 1 | -0/+5 | |
2022-07-16 | add base dice model | cel | 1 | -7/+4 | |
2022-07-15 | added rigidbody to dicescene | Scarabeaver | 1 | -2/+29 | |
2022-07-15 | create base project structure | cel | 1 | -0/+7 | |