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2022-07-17+1 animationLibravatar David1-2/+21
2022-07-17display buff textLibravatar David1-2/+30
2022-07-17change phase to low gravityLibravatar David1-0/+1
2022-07-17add reticle when die is still.Libravatar David1-1/+9
die is still after 200ms
2022-07-17add arrow for charging shotLibravatar David1-0/+4
2022-07-17fixed reapplying buff bugLibravatar IcECreAm7771-0/+1
2022-07-17fix ball bugLibravatar cel1-2/+6
2022-07-17fixed a bunch of stuffLibravatar IcECreAm7771-7/+109
2022-07-17buff detectionLibravatar IcECreAm7771-1/+68
2022-07-17fix mouse aim AGAINLibravatar cel1-0/+12
2022-07-17made sure strokes are updated after each oneLibravatar IcECreAm7771-0/+1
2022-07-17move camera upLibravatar cel1-0/+2
2022-07-17change default level to first levelLibravatar cel1-0/+2
2022-07-17very scuffed detection which way the die facesLibravatar IcECreAm7771-7/+25
the mapping of the buffs might be incorrect
2022-07-16fixed merge conflictsLibravatar cel1-27/+2
2022-07-16add menu and switch die code from rust to gdscriptLibravatar cel1-2/+13
2022-07-16make buffs workLibravatar David1-3/+18
2022-07-16uuuhhLibravatar David1-0/+5
2022-07-16add base dice modelLibravatar cel1-7/+4
2022-07-15added rigidbody to dicesceneLibravatar Scarabeaver1-2/+29
2022-07-15create base project structureLibravatar cel1-0/+7