aboutsummaryrefslogtreecommitdiffstats
path: root/godot/scenes/Die.tscn (unfollow)
Commit message (Expand)AuthorFilesLines
2022-07-17fixed a bunch of stuffLibravatar IcECreAm7771-7/+109
2022-07-17buff detectionLibravatar IcECreAm7771-1/+68
2022-07-17fix mouse aim AGAINLibravatar cel1-0/+12
2022-07-17made sure strokes are updated after each oneLibravatar IcECreAm7771-0/+1
2022-07-17move camera upLibravatar cel1-0/+2
2022-07-17change default level to first levelLibravatar cel1-0/+2
2022-07-17very scuffed detection which way the die facesLibravatar IcECreAm7771-7/+25
2022-07-16fixed merge conflictsLibravatar cel1-27/+2
2022-07-16add menu and switch die code from rust to gdscriptLibravatar cel1-2/+13
2022-07-16make buffs workLibravatar David1-3/+18
2022-07-16uuuhhLibravatar David1-0/+5
2022-07-16add base dice modelLibravatar cel1-7/+4
2022-07-15added rigidbody to dicesceneLibravatar Scarabeaver1-2/+29
2022-07-15create base project structureLibravatar cel1-0/+7