Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2022-07-17 | +1 animation | David | 2 | -0/+6 |
2022-07-17 | added level3 artpass | Scarabeaver | 8 | -0/+18 |
2022-07-17 | added Logo to the game | IcECreAm777 | 2 | -0/+6 |
2022-07-17 | fix fonts | David | 2 | -1/+51 |
2022-07-17 | improve menu | David | 5 | -1/+107 |
2022-07-17 | display buff text | David | 2 | -0/+11 |
2022-07-17 | change phase to low gravity | David | 1 | -2/+2 |
2022-07-17 | fixed broken materials | Scarabeaver | 2 | -4/+4 |
2022-07-17 | add reticle when die is still. | David | 2 | -0/+6 |
2022-07-17 | how to play in main menu | IcECreAm777 | 22 | -0/+66 |
2022-07-17 | level2 erstellt | Scarabeaver | 16 | -2/+44 |
2022-07-17 | jingle at the end | IcECreAm777 | 2 | -0/+3 |
2022-07-17 | added level2 models | Scarabeaver | 2 | -0/+0 |
2022-07-17 | fixed broken material dependencies | Scarabeaver | 2 | -4/+4 |
2022-07-17 | dleted uh | IcECreAm777 | 2 | -16/+0 |
2022-07-17 | simple scoreboard | IcECreAm777 | 1 | -13/+3 |
2022-07-17 | added bgm | IcECreAm777 | 4 | -0/+12 |
2022-07-16 | add menu and switch die code from rust to gdscript | cel | 4 | -3/+55 |
2022-07-16 | added barrier turrets and placed in level1 | Scarabeaver | 6 | -0/+15 |
2022-07-16 | material edit | Scarabeaver | 2 | -0/+0 |
2022-07-16 | car imports + level1 lighting update | Scarabeaver | 11 | -0/+33 |
2022-07-16 | update level1 + new car models | Scarabeaver | 2 | -0/+0 |
2022-07-16 | replaced level1 geometry for mesh-collider | Scarabeaver | 6 | -1065/+6 |
2022-07-16 | brug | IcECreAm777 | 26 | -0/+78 |
2022-07-16 | updated gitattributes | IcECreAm777 | 1 | -0/+0 |
2022-07-16 | CityLevel1 Szene erstellt | Scarabeaver | 26 | -0/+1065 |
2022-07-16 | Create diceGolf_track1.glb | Scarabeaver | 1 | -0/+0 |
2022-07-16 | uuuhh | David | 6 | -0/+89 |
2022-07-15 | create base project structure | cel | 17 | -245/+1203 |