diff options
Diffstat (limited to '')
-rw-r--r-- | godot/assets/sounds/jingle.wav | bin | 0 -> 1615352 bytes | |||
-rw-r--r-- | godot/assets/sounds/jingle.wav.import | 3 | ||||
-rw-r--r-- | godot/scenes/Game.gd | 15 | ||||
-rw-r--r-- | godot/scenes/Game.tscn | 10 |
4 files changed, 24 insertions, 4 deletions
diff --git a/godot/assets/sounds/jingle.wav b/godot/assets/sounds/jingle.wav Binary files differnew file mode 100644 index 0000000..03ed55b --- /dev/null +++ b/godot/assets/sounds/jingle.wav diff --git a/godot/assets/sounds/jingle.wav.import b/godot/assets/sounds/jingle.wav.import new file mode 100644 index 0000000..36c3835 --- /dev/null +++ b/godot/assets/sounds/jingle.wav.import @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:4b2662086d424e91303656b293f6d490d90717cb44ee7e68cc4af152b316545b +size 417 diff --git a/godot/scenes/Game.gd b/godot/scenes/Game.gd index 10bfad0..fef2cc8 100644 --- a/godot/scenes/Game.gd +++ b/godot/scenes/Game.gd @@ -1,7 +1,7 @@ extends Spatial const NUM_LEVELS = 9 -const PAR = [1,2,3,4,5,6,7,8,9] +const PAR = [5,2,3,4,5,6,7,8,9] # level control var current_level_id = 0 @@ -19,6 +19,8 @@ func _ready(): current_strokes = 0 levels[0].show() + + $JinglePlayer.stream.loop_mode = AudioStreamSample.LOOP_DISABLED # Called every frame. 'delta' is the elapsed time since the previous frame. @@ -49,6 +51,8 @@ func _on_MainMenuButton_pressed(): func end_level(): open_scoreboard() evaluate_player(current_strokes, PAR[current_level_id]) + $BGMPLayer.stream_paused = true + $JinglePlayer.play() post_game = true @@ -91,6 +95,9 @@ func next_level(): close_scoreboard() $Evaluation.hide() + + $BGMPLayer.stream_paused = false + $JinglePlayer.stop() func evaluate_player(strokes, par): @@ -113,6 +120,10 @@ func evaluate_player(strokes, par): elif diff == 2: $Evaluation/EvaluationLabel.text = "DOUBLE BOGEY" else: - $Evaluation/EvaluationLabel.text = "+%d" % diff + $Evaluation/EvaluationLabel.text = "+ %d" % diff $Evaluation.show() + + +func _on_JinglePlayer_finished(): + $BGMPLayer.stream_paused = false diff --git a/godot/scenes/Game.tscn b/godot/scenes/Game.tscn index 56f5c55..f7223a4 100644 --- a/godot/scenes/Game.tscn +++ b/godot/scenes/Game.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=7 format=2] +[gd_scene load_steps=8 format=2] [ext_resource path="res://scenes/Game.gd" type="Script" id=1] [ext_resource path="res://scenes/levels/level1/level1.tscn" type="PackedScene" id=2] @@ -6,6 +6,7 @@ [ext_resource path="res://assets/fonts/format.tres" type="DynamicFont" id=4] [ext_resource path="res://scenes/objects/Scoreboard.tscn" type="PackedScene" id=5] [ext_resource path="res://assets/sounds/bgm.mp3" type="AudioStream" id=6] +[ext_resource path="res://assets/sounds/jingle.wav" type="AudioStream" id=7] [node name="Game" type="Spatial"] script = ExtResource( 1 ) @@ -32,10 +33,14 @@ text = "Finished align = 1 valign = 1 -[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] +[node name="BGMPLayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 6 ) autoplay = true +[node name="JinglePlayer" type="AudioStreamPlayer2D" parent="."] +stream = ExtResource( 7 ) +volume_db = 1.0 + [node name="Level1" parent="." instance=ExtResource( 2 )] [node name="PausePopup" type="Control" parent="."] @@ -91,6 +96,7 @@ margin_right = 360.0 margin_bottom = 393.0 text = "Quit" +[connection signal="finished" from="JinglePlayer" to="." method="_on_JinglePlayer_finished"] [connection signal="pressed" from="PausePopup/Panel/VBoxContainer/ResumeButton" to="." method="_on_ResumeButton_pressed"] [connection signal="pressed" from="PausePopup/Panel/VBoxContainer/MainMenuButton" to="." method="_on_MainMenuButton_pressed"] [connection signal="pressed" from="PausePopup/Panel/VBoxContainer/QuitButton" to="." method="_on_QuitButton_pressed"] |