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-rw-r--r--godot/scripts/GoalTriggerBox.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/godot/scripts/GoalTriggerBox.gd b/godot/scripts/GoalTriggerBox.gd
index 17e98ad..42345d8 100644
--- a/godot/scripts/GoalTriggerBox.gd
+++ b/godot/scripts/GoalTriggerBox.gd
@@ -1,11 +1,11 @@
extends Area
-const Loader = preload("res://scripts/LevelLoader.gd")
+const Loader = preload("res://scenes/Game.gd")
var loader: Loader = null
# Called when the node enters the scene tree for the first time.
func _ready():
- loader = get_node("/root/Game/LevelLoader")
+ loader = get_node("/root/Game")
# Called every frame. 'delta' is the elapsed time since the previous frame.