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-rw-r--r--godot/scenes/scripts/roblox-cube.gd4
1 files changed, 1 insertions, 3 deletions
diff --git a/godot/scenes/scripts/roblox-cube.gd b/godot/scenes/scripts/roblox-cube.gd
index ac12159..453067b 100644
--- a/godot/scenes/scripts/roblox-cube.gd
+++ b/godot/scenes/scripts/roblox-cube.gd
@@ -5,17 +5,15 @@ extends Spatial
# var a = 2
# var b = "text"
func on_collision(other):
- print("b")
var ap = get_parent().get_node("AudioStreamPlayer")
ap.play()
# Called when the node enters the scene tree for the first time.
func _ready():
- var rb = get_node("RigidBody")
+ var rb = self
rb.apply_impulse(Vector3(), Vector3(40, 1, 10))
rb.connect("body_entered", self, "on_collision")
- print("a")
# Called every frame. 'delta' is the elapsed time since the previous frame.