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-rw-r--r--godot/scenes/objects/GoalTriggerBox.gd15
-rw-r--r--godot/scenes/objects/GoalZone.tscn1
2 files changed, 5 insertions, 11 deletions
diff --git a/godot/scenes/objects/GoalTriggerBox.gd b/godot/scenes/objects/GoalTriggerBox.gd
index 9659520..208a2f3 100644
--- a/godot/scenes/objects/GoalTriggerBox.gd
+++ b/godot/scenes/objects/GoalTriggerBox.gd
@@ -1,22 +1,15 @@
extends Area
-const Loader = preload("res://scenes/Game.gd")
-var loader: Loader = null
-
-# Called when the node enters the scene tree for the first time.
-func _ready():
- loader = get_node("/root/Game")
+var loader
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass
+func _on_GoalTriggerZone_tree_entered():
+ loader = get_node("/root/Game")
-func _on_Area_body_entered(body: RigidBody):
+func _on_GoalTriggerZone_body_entered(body :RigidBody):
# return when body is not a rigidbody
if body == null:
return
loader.end_level()
-
diff --git a/godot/scenes/objects/GoalZone.tscn b/godot/scenes/objects/GoalZone.tscn
index 79b8624..cc8c77d 100644
--- a/godot/scenes/objects/GoalZone.tscn
+++ b/godot/scenes/objects/GoalZone.tscn
@@ -3,6 +3,7 @@
[ext_resource path="res://scenes/objects/GoalTriggerBox.gd" type="Script" id=1]
[sub_resource type="BoxShape" id=1]
+extents = Vector3( 0.204243, 0.204176, 0.204328 )
[node name="GoalZone" type="Area"]
script = ExtResource( 1 )