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-rw-r--r--godot/scenes/levels/MainMenu.tscn2
-rw-r--r--godot/scenes/levels/level1/level1.tscn2
2 files changed, 2 insertions, 2 deletions
diff --git a/godot/scenes/levels/MainMenu.tscn b/godot/scenes/levels/MainMenu.tscn
index 77c50b1..b78bd7f 100644
--- a/godot/scenes/levels/MainMenu.tscn
+++ b/godot/scenes/levels/MainMenu.tscn
@@ -65,7 +65,7 @@ stream = ExtResource( 4 )
autoplay = true
[node name="Background" type="MeshInstance" parent="."]
-transform = Transform( 10, 0, 0, 0, 1, 0, 0, 0, 10, 0, -3.21632, 0 )
+transform = Transform( 100, 0, 0, 0, 1, 0, 0, 0, 100, 0, -3.21632, 0 )
mesh = SubResource( 1 )
skin = SubResource( 5 )
material/0 = null
diff --git a/godot/scenes/levels/level1/level1.tscn b/godot/scenes/levels/level1/level1.tscn
index 793b2c0..0bfe709 100644
--- a/godot/scenes/levels/level1/level1.tscn
+++ b/godot/scenes/levels/level1/level1.tscn
@@ -73,7 +73,7 @@ points = PoolVector3Array( -0.71742, 0.11773, -0.254227, -0.388641, 0.201786, -0
[node name="Spatial" type="Spatial"]
[node name="Die" parent="." instance=ExtResource( 7 )]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -47.8823, -0.0948428 )
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -51.653, -0.095 )
[node name="Spatial" type="Spatial" parent="."]
transform = Transform( 20, 0, 0, 0, 20, 0, 0, 0, 20, 0, 0.505757, 0 )