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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-16 14:06:14 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-16 14:06:14 +0200
commit9739b6d40258440cef4f7664f501efa81497263b (patch)
treee5dc447da97a2af1f65627bb4ee0e3219ff778a7 /rust/src/lib.rs
parent4f2bc986240c61bd455742c0cee3c3c796fc5e6b (diff)
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base implementation for the buffs
they are not tested and the extra stroke is missing since we need the scoring system for it beforehand
Diffstat (limited to '')
-rw-r--r--rust/src/lib.rs7
1 files changed, 5 insertions, 2 deletions
diff --git a/rust/src/lib.rs b/rust/src/lib.rs
index 7958395..534955f 100644
--- a/rust/src/lib.rs
+++ b/rust/src/lib.rs
@@ -1,6 +1,10 @@
mod game;
mod spinning_cube;
-mod test;
+mod buff_bounce;
+mod buff_phase;
+mod buff_trait;
+mod buff_ball;
+mod buff_extra;
use gdnative::prelude::{godot_init, InitHandle};
@@ -8,7 +12,6 @@ use gdnative::prelude::{godot_init, InitHandle};
fn init(handle: InitHandle) {
handle.add_class::<game::Game>();
handle.add_class::<spinning_cube::SpinningCube>();
- handle.add_class::<test::SpinningCubeReverse>();
}
// macros that create the entry-points of the dynamic library.