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author | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-16 14:06:14 +0200 |
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committer | IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com> | 2022-07-16 14:06:14 +0200 |
commit | 9739b6d40258440cef4f7664f501efa81497263b (patch) | |
tree | e5dc447da97a2af1f65627bb4ee0e3219ff778a7 /rust/src/lib.rs | |
parent | 4f2bc986240c61bd455742c0cee3c3c796fc5e6b (diff) | |
download | 2022-9739b6d40258440cef4f7664f501efa81497263b.tar.gz 2022-9739b6d40258440cef4f7664f501efa81497263b.tar.bz2 2022-9739b6d40258440cef4f7664f501efa81497263b.zip |
base implementation for the buffs
they are not tested and the extra stroke is missing since we need the scoring system for it beforehand
Diffstat (limited to '')
-rw-r--r-- | rust/src/lib.rs | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/rust/src/lib.rs b/rust/src/lib.rs index 7958395..534955f 100644 --- a/rust/src/lib.rs +++ b/rust/src/lib.rs @@ -1,6 +1,10 @@ mod game; mod spinning_cube; -mod test; +mod buff_bounce; +mod buff_phase; +mod buff_trait; +mod buff_ball; +mod buff_extra; use gdnative::prelude::{godot_init, InitHandle}; @@ -8,7 +12,6 @@ use gdnative::prelude::{godot_init, InitHandle}; fn init(handle: InitHandle) { handle.add_class::<game::Game>(); handle.add_class::<spinning_cube::SpinningCube>(); - handle.add_class::<test::SpinningCubeReverse>(); } // macros that create the entry-points of the dynamic library. |