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author | David <david003@gmx.net> | 2022-07-16 16:22:48 +0200 |
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committer | David <david003@gmx.net> | 2022-07-16 16:22:48 +0200 |
commit | 717a665a84dd9ca1b545d57976b87ba77bf11d80 (patch) | |
tree | 941c629e71061e7c240b09df41c651ffafc8188a /rust/src/game.rs | |
parent | 36db665defbfc1394691ecc25d750e3c7583bbe3 (diff) | |
parent | bdf6f0328e870c308299f37155b9e89d91a2859c (diff) | |
download | 2022-717a665a84dd9ca1b545d57976b87ba77bf11d80.tar.gz 2022-717a665a84dd9ca1b545d57976b87ba77bf11d80.tar.bz2 2022-717a665a84dd9ca1b545d57976b87ba77bf11d80.zip |
Merge branch 'player'
Diffstat (limited to '')
-rw-r--r-- | rust/src/game.rs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/rust/src/game.rs b/rust/src/game.rs index ece5a54..61b23ed 100644 --- a/rust/src/game.rs +++ b/rust/src/game.rs @@ -40,7 +40,5 @@ impl Game { // This function will be called in every frame #[export] - unsafe fn _process(&self, _owner: &Spatial, delta: f64) { - godot_print!("Inside {} _process(), delta is {}", self.name, delta); - } + unsafe fn _process(&self, _owner: &Spatial, _delta: f64) { } } |