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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 01:01:02 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 01:01:02 +0200
commit98a089669678984edaf6ef37d5a0c463962b007b (patch)
treeb426e2812eb7dc9b84c1fab17e6f828a2ba26418 /godot/scripts
parentae7b1a2b6629749c9df00d65a7c5e227268827fc (diff)
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simple scoreboard
Diffstat (limited to '')
-rw-r--r--godot/scripts/GoalTriggerBox.gd4
1 files changed, 2 insertions, 2 deletions
diff --git a/godot/scripts/GoalTriggerBox.gd b/godot/scripts/GoalTriggerBox.gd
index 17e98ad..42345d8 100644
--- a/godot/scripts/GoalTriggerBox.gd
+++ b/godot/scripts/GoalTriggerBox.gd
@@ -1,11 +1,11 @@
extends Area
-const Loader = preload("res://scripts/LevelLoader.gd")
+const Loader = preload("res://scenes/Game.gd")
var loader: Loader = null
# Called when the node enters the scene tree for the first time.
func _ready():
- loader = get_node("/root/Game/LevelLoader")
+ loader = get_node("/root/Game")
# Called every frame. 'delta' is the elapsed time since the previous frame.