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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 02:49:09 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 02:49:09 +0200
commit4961e6a3f51990bb053cd8b18827e39aaf3e4e7c (patch)
tree41387099b13b6aca4ac69cdb3a1124a85825d600 /godot/scripts/GoalTriggerBox.gd
parent88aeae3f02bfb19b83212599ac1eb950beb805b3 (diff)
parent8b932533e6d25a80f185bae299351426a4ca157e (diff)
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Merge branch 'Scoreboard'
Diffstat (limited to '')
-rw-r--r--godot/scripts/GoalTriggerBox.gd6
1 files changed, 3 insertions, 3 deletions
diff --git a/godot/scripts/GoalTriggerBox.gd b/godot/scripts/GoalTriggerBox.gd
index 17e98ad..6e1034b 100644
--- a/godot/scripts/GoalTriggerBox.gd
+++ b/godot/scripts/GoalTriggerBox.gd
@@ -1,11 +1,11 @@
extends Area
-const Loader = preload("res://scripts/LevelLoader.gd")
+const Loader = preload("res://scenes/Game.gd")
var loader: Loader = null
# Called when the node enters the scene tree for the first time.
func _ready():
- loader = get_node("/root/Game/LevelLoader")
+ loader = get_node("/root/Game")
# Called every frame. 'delta' is the elapsed time since the previous frame.
@@ -18,5 +18,5 @@ func _on_Area2_body_entered(body: RigidBody):
if body == null:
return
- loader.load_next_level()
+ loader.end_level()