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authorLibravatar Scarabeaver <kopakoraello@googlemail.com>2022-07-16 13:43:54 +0200
committerLibravatar Scarabeaver <kopakoraello@googlemail.com>2022-07-16 13:43:54 +0200
commitf2ad01fe09709bc32b9b06a0aecc4c1b4d0a870d (patch)
tree0cc77b371af59dc1e81039374f2487c7322f897f /godot/scenes/scripts/roblox-cube.gd
parent023eb2adeac51440f739f18d78aef815c6f0309b (diff)
parent4f2bc986240c61bd455742c0cee3c3c796fc5e6b (diff)
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Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022
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-rw-r--r--godot/scenes/scripts/roblox-cube.gd22
1 files changed, 22 insertions, 0 deletions
diff --git a/godot/scenes/scripts/roblox-cube.gd b/godot/scenes/scripts/roblox-cube.gd
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+++ b/godot/scenes/scripts/roblox-cube.gd
@@ -0,0 +1,22 @@
+extends Spatial
+
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+func on_collision(other):
+ var ap = get_parent().get_node("AudioStreamPlayer")
+ ap.play()
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ var rb = self
+ rb.apply_impulse(Vector3(), Vector3(40, 1, 10))
+ rb.connect("body_entered", self, "on_collision")
+
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+#func _process(delta):
+# pass
+