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authorLibravatar Scarabeaver <kopakoraello@googlemail.com>2022-07-16 13:43:54 +0200
committerLibravatar Scarabeaver <kopakoraello@googlemail.com>2022-07-16 13:43:54 +0200
commitf2ad01fe09709bc32b9b06a0aecc4c1b4d0a870d (patch)
tree0cc77b371af59dc1e81039374f2487c7322f897f /godot/scenes/objects
parent023eb2adeac51440f739f18d78aef815c6f0309b (diff)
parent4f2bc986240c61bd455742c0cee3c3c796fc5e6b (diff)
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Merge branch 'main' of https://codeberg.org/code-your-friends/gmtk2022
Diffstat (limited to '')
-rw-r--r--godot/scenes/objects/W8.tscn (renamed from godot/scenes/W8.tscn)11
1 files changed, 4 insertions, 7 deletions
diff --git a/godot/scenes/W8.tscn b/godot/scenes/objects/W8.tscn
index 1cf2dba..91f58eb 100644
--- a/godot/scenes/W8.tscn
+++ b/godot/scenes/objects/W8.tscn
@@ -1,6 +1,5 @@
-[gd_scene load_steps=5 format=2]
+[gd_scene load_steps=4 format=2]
-[ext_resource path="res://assets/game_objects/W8.gltf" type="PackedScene" id=1]
[ext_resource path="res://assets/game_objects/W8baseColor_Mat.material" type="Material" id=2]
[sub_resource type="ArrayMesh" id=1]
@@ -21,14 +20,12 @@ surfaces/0 = {
[sub_resource type="ConvexPolygonShape" id=2]
points = PoolVector3Array( -0.0850063, -0.879389, -0.0282584, 0.0288993, 0.929375, 0.0289349, 0.0288993, 0.929375, -0.0289349, 0.929367, -0.0289314, 0.0289314, -0.0289784, -0.0289338, 0.929338, -0.929369, 0.028929, 0.028929, 0.0288993, -0.0289349, -0.929375, 0.0288993, -0.929375, 0.0289349, -0.0850063, 0.0282584, -0.879389, 0.0282247, 0.084959, 0.87945, 0.857489, 0.056933, -0.0855785, -0.879454, -0.0849424, 0.0282549, 0.0570775, -0.885814, -0.0571088, 0.0570775, -0.0571088, 0.885814, -0.0571532, 0.885743, -0.0571043, -0.0571532, 0.885743, 0.0571043, 0.0570775, 0.0571088, -0.885814, -0.885806, -0.057097, -0.057097, 0.879446, 0.0849494, 0.0282572, 0.857335, -0.0571018, -0.0855632, -0.0571532, 0.0571043, 0.885743, -0.0571532, -0.885743, 0.0571043, -0.885806, 0.057097, -0.057097, -0.0571532, -0.0571043, -0.885743, 0.0570775, 0.0571088, 0.885814, -0.0571532, -0.885743, -0.0571043, -0.0571532, 0.0571043, -0.885743, 0.0570775, -0.885814, 0.0571088, 0.0570775, 0.885814, 0.0571088, -0.0571532, -0.0571043, 0.885743, -0.885806, 0.057097, 0.057097, 0.0570775, 0.885814, -0.0571088, 0.0570775, -0.0571088, -0.885814, 0.857335, -0.0571018, 0.0855632, -0.885806, -0.057097, 0.057097, 0.857489, 0.056933, 0.0855785, 0.929425, 0.0287513, -0.0289333, 0.929367, -0.0289314, -0.0289314, -0.0289784, 0.929338, -0.0289338, 0.0288993, 0.0289349, -0.929375, -0.929369, -0.028929, -0.028929, -0.0283039, -0.87942, -0.0849561, 0.084933, 0.0282608, 0.879461, -0.0289784, 0.929338, 0.0289338, -0.0289784, -0.0289338, -0.929338, -0.0289784, 0.0289338, 0.929338, 0.0288993, -0.0289349, 0.929375, 0.0288993, -0.929375, -0.0289349, -0.0289784, -0.929338, 0.0289338, -0.929369, 0.028929, -0.028929, -0.0283039, 0.0849561, -0.87942, -0.879454, -0.0282549, 0.0849424, 0.879512, 0.0280816, 0.0849558, 0.879446, -0.0849494, -0.0282572, -0.0282988, -0.822574, 0.141805, 0.17021, 0.0280745, -0.794261, -0.879454, 0.0849424, -0.0282549, -0.0283039, 0.87942, 0.0849561, 0.0282247, 0.87945, -0.084959, 0.0282247, -0.084959, -0.87945, -0.879454, -0.0282549, -0.0849424, -0.0850063, 0.0282584, 0.879389, -0.0850063, 0.879389, 0.0282584, 0.084933, -0.0282608, 0.879461 )
-[node name="W8" instance=ExtResource( 1 )]
+[node name="RigidBody" type="RigidBody"]
-[node name="RigidBody" type="RigidBody" parent="." index="0"]
-
-[node name="Cone" type="MeshInstance" parent="RigidBody" index="0"]
+[node name="Cone" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
skeleton = NodePath("../..")
material/0 = null
-[node name="CollisionShape" type="CollisionShape" parent="RigidBody" index="1"]
+[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 2 )