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authorLibravatar cel <cel@blos.sm>2022-07-16 22:42:19 +0100
committerLibravatar cel <cel@blos.sm>2022-07-16 22:42:19 +0100
commitfdbba87b346c6020d7349d0c2cb3793fcdab25f3 (patch)
tree7c5f3481dc1bd77d332a318d687eb714fea3ef68 /godot/scenes/objects/old/Die.tscn
parent717a665a84dd9ca1b545d57976b87ba77bf11d80 (diff)
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add menu and switch die code from rust to gdscript
Diffstat (limited to '')
-rw-r--r--godot/scenes/objects/old/Die.tscn11
1 files changed, 11 insertions, 0 deletions
diff --git a/godot/scenes/objects/old/Die.tscn b/godot/scenes/objects/old/Die.tscn
new file mode 100644
index 0000000..cab0d15
--- /dev/null
+++ b/godot/scenes/objects/old/Die.tscn
@@ -0,0 +1,11 @@
+[gd_scene load_steps=2 format=2]
+
+[ext_resource path="res://scenes/Die.tscn" type="PackedScene" id=1]
+
+[node name="Die" type="Spatial"]
+
+[node name="Die" parent="." instance=ExtResource( 1 )]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0 )
+
+[node name="CamRoot" type="Spatial" parent="Die"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.1, 0 )