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author | David <david003@gmx.net> | 2022-07-16 15:47:20 +0200 |
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committer | David <david003@gmx.net> | 2022-07-16 15:47:20 +0200 |
commit | ea7596edf57149b3c3f84378276c9d0558aed050 (patch) | |
tree | 591680281666791cf24c116d6fef9559bb201bca /godot/scenes/objects/Player.tscn | |
parent | 635cfebff3ec0ce5b74ac728a5655339755efe39 (diff) | |
download | 2022-ea7596edf57149b3c3f84378276c9d0558aed050.tar.gz 2022-ea7596edf57149b3c3f84378276c9d0558aed050.tar.bz2 2022-ea7596edf57149b3c3f84378276c9d0558aed050.zip |
better stopping detection
Diffstat (limited to '')
-rw-r--r-- | godot/scenes/objects/Player.tscn | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/godot/scenes/objects/Player.tscn b/godot/scenes/objects/Player.tscn index f8a3fba..9730147 100644 --- a/godot/scenes/objects/Player.tscn +++ b/godot/scenes/objects/Player.tscn @@ -6,12 +6,12 @@ [node name="PlayerRoot" type="Spatial"] script = ExtResource( 3 ) -camera/camera_clamp = Vector2( 0, -2 ) +camera/camera_clamp = Vector2( 0, -1.3 ) shooting/max_force = 30.0 shooting/up_angle = 1.0 shooting/stopping_velocity = 0.003 input/camera_mouse_sensitivity = Vector2( 0.003, 0.002 ) -input/shoot_sensitivity = 0.3 +input/shoot_sensitivity = 0.1 [node name="W8" parent="." instance=ExtResource( 1 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.1, 0 ) |