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authorLibravatar David <david003@gmx.net>2022-07-16 14:34:11 +0200
committerLibravatar David <david003@gmx.net>2022-07-16 14:34:11 +0200
commitfe8d9853148e7d3a798d9e14cb0288f7538f88ba (patch)
tree00a87072e2b6a75099c64083e3260b19ff454417 /godot/scenes/Game.tscn
parent26151af89950d682cb62204461c02bf5abb23016 (diff)
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new node structure
Diffstat (limited to '')
-rw-r--r--godot/scenes/Game.tscn53
1 files changed, 3 insertions, 50 deletions
diff --git a/godot/scenes/Game.tscn b/godot/scenes/Game.tscn
index 0eb902d..72fef4e 100644
--- a/godot/scenes/Game.tscn
+++ b/godot/scenes/Game.tscn
@@ -1,56 +1,9 @@
-[gd_scene load_steps=7 format=2]
+[gd_scene load_steps=3 format=2]
[ext_resource path="res://native/Game.gdns" type="Script" id=1]
-[ext_resource path="res://native/BasicDie.gdns" type="Script" id=2]
-[ext_resource path="res://scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn" type="PackedScene" id=2]
-
-[sub_resource type="CubeMesh" id=1]
-
-[sub_resource type="BoxShape" id=2]
-
-[sub_resource type="CubeMesh" id=3]
-
-[sub_resource type="BoxShape" id=4]
+[ext_resource path="res://scenes/levels/test_scene_movement/TestSceneMovement.tscn" type="PackedScene" id=2]
[node name="Game" type="Spatial"]
script = ExtResource( 1 )
-[node name="Camera" type="Camera" parent="."]
-transform = Transform( -0.538224, 0.336461, -0.772728, 0, 0.916856, 0.399217, 0.842802, 0.214868, -0.493474, -6.58972, 3.31005, -7.31211 )
-current = true
-fov = 64.6875
-
-[node name="TestSceneUuuhhh" parent="." instance=ExtResource( 2 )]
-
-[node name="RigidBody" type="RigidBody" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.25589, 0 )
-script = ExtResource( 2 )
-camera/camera_clamp = Vector2( 1.608, -2.526 )
-shooting/max_force = 30.0
-shooting/up_angle = 1.0
-input/camera_mouse_sensitivity = Vector2( 0.01, 0.008 )
-input/shoot_sensitivity = 0.069
-
-[node name="MeshInstance" type="MeshInstance" parent="RigidBody"]
-mesh = SubResource( 1 )
-material/0 = null
-
-[node name="CollisionShape" type="CollisionShape" parent="RigidBody"]
-shape = SubResource( 2 )
-
-[node name="CameraArmHorizontal" type="Spatial" parent="RigidBody"]
-
-[node name="CameraArmVertical" type="Spatial" parent="RigidBody/CameraArmHorizontal"]
-
-[node name="Camera" type="Camera" parent="RigidBody/CameraArmHorizontal/CameraArmVertical"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10 )
-
-[node name="StaticBody" type="StaticBody" parent="."]
-transform = Transform( 100, 0, 0, 0, 0.1, 0, 0, 0, 100, 0, 0, 0 )
-
-[node name="MeshInstance" type="MeshInstance" parent="StaticBody"]
-mesh = SubResource( 3 )
-material/0 = null
-
-[node name="CollisionShape" type="CollisionShape" parent="StaticBody"]
-shape = SubResource( 4 )
+[node name="TestScene" parent="." instance=ExtResource( 2 )]