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authorLibravatar cel <cel@blos.sm>2022-07-16 22:57:56 +0100
committerLibravatar cel <cel@blos.sm>2022-07-16 22:57:56 +0100
commit598a36466e76d0c7c16a690a72d4a0e8d7326351 (patch)
tree513fc0696611e1ab0c8fb215dfd4561657e0b458 /godot/scenes/Game.tscn
parentc5bacb265a477f1f80be6a9fbdabc072fc074a59 (diff)
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fixed merge conflicts
Diffstat (limited to '')
-rw-r--r--godot/scenes/Game.tscn38
1 files changed, 0 insertions, 38 deletions
diff --git a/godot/scenes/Game.tscn b/godot/scenes/Game.tscn
index 710e5b5..0896836 100644
--- a/godot/scenes/Game.tscn
+++ b/godot/scenes/Game.tscn
@@ -1,51 +1,13 @@
-<<<<<<< HEAD
-[gd_scene load_steps=8 format=2]
-
-[ext_resource path="res://native/Game.gdns" type="Script" id=1]
-[ext_resource path="res://scenes/levels/test_scene_uuuhhh/TestSceneUuuhhh.tscn" type="PackedScene" id=2]
-[ext_resource path="res://scripts/LevelLoader.gd" type="Script" id=3]
-[ext_resource path="res://scenes/levels/GoalTriggerZone.tscn" type="PackedScene" id=4]
-[ext_resource path="res://scenes/objects/Player.tscn" type="PackedScene" id=5]
-
-[sub_resource type="CubeMesh" id=2]
-
-[sub_resource type="SphereMesh" id=3]
-=======
[gd_scene load_steps=5 format=2]
[ext_resource path="res://scenes/Game.gd" type="Script" id=1]
[ext_resource path="res://scenes/levels/test_scene_movement/TestSceneMovement.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/theme.tres" type="Theme" id=3]
[ext_resource path="res://assets/fonts/format.tres" type="DynamicFont" id=4]
->>>>>>> menu
[node name="Game" type="Spatial"]
script = ExtResource( 1 )
-[node name="LevelLoader" type="Node" parent="."]
-script = ExtResource( 3 )
-
-[node name="Level1" type="Spatial" parent="."]
-
-[node name="MeshInstance" type="MeshInstance" parent="Level1"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.99199, 0 )
-mesh = SubResource( 2 )
-material/0 = null
-
-[node name="GoalTriggerZone" parent="Level1" instance=ExtResource( 4 )]
-
-[node name="Level2" type="Spatial" parent="."]
-visible = false
-
-[node name="MeshInstance" type="MeshInstance" parent="Level2"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.99549, 0 )
-mesh = SubResource( 3 )
-material/0 = null
-
-[node name="PlayerRoot" parent="." instance=ExtResource( 5 )]
-input/camera_mouse_sensitivity = Vector2( 0.005, 0.005 )
-input/shoot_sensitivity = 0.005
-
[node name="TestScene" parent="." instance=ExtResource( 2 )]
[node name="PausePopup" type="Control" parent="."]