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authorLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 12:44:10 +0200
committerLibravatar IcECreAm777 <31211782+IcECreAm777@users.noreply.github.com>2022-07-17 12:44:10 +0200
commit18ab11eeb4464626fe27cbc8296967be0f5de993 (patch)
tree1e08d2981a3588f6ed96089b163df1e5cd76a287 /godot/scenes/Die.tscn
parent9cb0b053b337742aae96517a8c5c4700698faa03 (diff)
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fixed reapplying buff bug
Diffstat (limited to '')
-rw-r--r--godot/scenes/Die.tscn1
1 files changed, 1 insertions, 0 deletions
diff --git a/godot/scenes/Die.tscn b/godot/scenes/Die.tscn
index bab53ad..75f7223 100644
--- a/godot/scenes/Die.tscn
+++ b/godot/scenes/Die.tscn
@@ -32,6 +32,7 @@ surfaces/0 = {
radius = 0.1
[node name="Die" type="RigidBody"]
+collision_layer = 3
collision_mask = 3
physics_material_override = SubResource( 7 )
linear_damp = 0.0