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author | cel <cel@blos.sm> | 2022-07-17 02:16:28 +0100 |
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committer | cel <cel@blos.sm> | 2022-07-17 02:16:28 +0100 |
commit | 55a7b8fad48c406e83774bd928bc06df8acddd09 (patch) | |
tree | f34669f177e78942e9808ad69781cc38096605d0 /godot/assets/game_objects/_defaultMat.material | |
parent | 690e705de1e8b8babbb7bf86f55a5dbae559488b (diff) | |
parent | 030ea37b1c9e64985edacb7c28dfc47e41ea3781 (diff) | |
download | 2022-55a7b8fad48c406e83774bd928bc06df8acddd09.tar.gz 2022-55a7b8fad48c406e83774bd928bc06df8acddd09.tar.bz2 2022-55a7b8fad48c406e83774bd928bc06df8acddd09.zip |
merge leveldesign
Diffstat (limited to '')
-rw-r--r-- | godot/assets/game_objects/_defaultMat.material | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/godot/assets/game_objects/_defaultMat.material b/godot/assets/game_objects/_defaultMat.material new file mode 100644 index 0000000..04d8da8 --- /dev/null +++ b/godot/assets/game_objects/_defaultMat.material @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:b225e75c9295b92e5d4395e50ec5c35eb0a261b5fecda34a7a41edc10c3ad40b +size 1608 |