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authorLibravatar cel <cel@blos.sm>2022-07-17 02:16:28 +0100
committerLibravatar cel <cel@blos.sm>2022-07-17 02:16:28 +0100
commit55a7b8fad48c406e83774bd928bc06df8acddd09 (patch)
treef34669f177e78942e9808ad69781cc38096605d0 /godot/assets/game_objects/_defaultMat.material
parent690e705de1e8b8babbb7bf86f55a5dbae559488b (diff)
parent030ea37b1c9e64985edacb7c28dfc47e41ea3781 (diff)
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merge leveldesign
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-rw-r--r--godot/assets/game_objects/_defaultMat.material3
1 files changed, 3 insertions, 0 deletions
diff --git a/godot/assets/game_objects/_defaultMat.material b/godot/assets/game_objects/_defaultMat.material
new file mode 100644
index 0000000..04d8da8
--- /dev/null
+++ b/godot/assets/game_objects/_defaultMat.material
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:b225e75c9295b92e5d4395e50ec5c35eb0a261b5fecda34a7a41edc10c3ad40b
+size 1608