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authorLibravatar cel <cel@blos.sm>2022-07-16 22:42:19 +0100
committerLibravatar cel <cel@blos.sm>2022-07-16 22:42:19 +0100
commitfdbba87b346c6020d7349d0c2cb3793fcdab25f3 (patch)
tree7c5f3481dc1bd77d332a318d687eb714fea3ef68 /godot/assets/fonts
parent717a665a84dd9ca1b545d57976b87ba77bf11d80 (diff)
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add menu and switch die code from rust to gdscript
Diffstat (limited to '')
-rw-r--r--godot/assets/fonts/format.otfbin0 -> 18820 bytes
-rw-r--r--godot/assets/fonts/format.tres7
2 files changed, 7 insertions, 0 deletions
diff --git a/godot/assets/fonts/format.otf b/godot/assets/fonts/format.otf
new file mode 100644
index 0000000..129be34
--- /dev/null
+++ b/godot/assets/fonts/format.otf
Binary files differ
diff --git a/godot/assets/fonts/format.tres b/godot/assets/fonts/format.tres
new file mode 100644
index 0000000..9020d9c
--- /dev/null
+++ b/godot/assets/fonts/format.tres
@@ -0,0 +1,7 @@
+[gd_resource type="DynamicFont" load_steps=2 format=2]
+
+[ext_resource path="res://assets/fonts/format.otf" type="DynamicFontData" id=1]
+
+[resource]
+size = 50
+font_data = ExtResource( 1 )