//! Attention is a construct that occurs in the [text][] content type. //! //! How attention parses is too complex to explain in BNF. //! Essentially, one or more of `*` or `_` form attention sequences. //! Depending on the code before and after a sequence, it can open or close //! attention. //! When everything is parsed, we find each sequence that can close, and a //! corresponding sequence that can open which uses the same marker. //! If both sequences have two or more markers, strong is formed. //! Otherwise emphasis is formed. //! //! Attention sequences do not, on their own, relate to anything in HTML. //! When matched with another sequence, and two markers can be “taken” from //! them, they together relate to the `` element in HTML. //! When one marker can be taken, they relate to the `` element. //! See [*§ 4.5.2 The `em` element*][html-em] and //! [*§ 4.5.3 The `strong` element*][html-strong] in the HTML spec for more //! info. //! //! It is recommended to use asterisks for attention when writing markdown. //! //! There are some small differences in whether sequences can open and/or close //! based on whether they are formed with asterisks or underscores. //! Because underscores also frequently occur in natural language inside words, //! while asterisks typically never do, `CommonMark` prohobits underscore //! sequences from opening or closing when *inside* a word. //! //! Because asterisks can be used to form the most markdown constructs, using //! them has the added benefit of making it easier to gloss over markdown: you //! can look for asterisks to find syntax while not worrying about other //! characters. //! //! ## Tokens //! //! * [`Emphasis`][Token::Emphasis] //! * [`EmphasisSequence`][Token::EmphasisSequence] //! * [`EmphasisText`][Token::EmphasisText] //! * [`Strong`][Token::Strong] //! * [`StrongSequence`][Token::StrongSequence] //! * [`StrongText`][Token::StrongText] //! //! > 👉 **Note**: while parsing, [`AttentionSequence`][Token::AttentionSequence] //! > is used, which is later compiled away. //! //! ## References //! //! * [`attention.js` in `micromark`](https://github.com/micromark/micromark/blob/main/packages/micromark-core-commonmark/dev/lib/attention.js) //! * [*§ 6.2 Emphasis and strong emphasis* in `CommonMark`](https://spec.commonmark.org/0.30/#emphasis-and-strong-emphasis) //! //! [text]: crate::content::text //! [html-em]: https://html.spec.whatwg.org/multipage/text-level-semantics.html#the-em-element //! [html-strong]: https://html.spec.whatwg.org/multipage/text-level-semantics.html#the-strong-element use crate::token::Token; use crate::tokenizer::{Event, EventType, Point, State, Tokenizer}; use crate::unicode::PUNCTUATION; use crate::util::slice::Slice; /// Character code kinds. #[derive(Debug, PartialEq)] enum GroupKind { /// Whitespace. /// /// ## Example /// /// ```markdown /// > | **a_b_ c**. /// ^ ^ ^ /// ``` Whitespace, /// Punctuation. /// /// ## Example /// /// ```markdown /// > | **a_b_ c**. /// ^^ ^ ^ ^ /// ``` Punctuation, /// Everything else. /// /// ## Example /// /// ```markdown /// > | **a_b_ c**. /// ^ ^ ^ /// ``` Other, } /// Type of sequence. #[derive(Debug, PartialEq)] enum MarkerKind { /// In a run with asterisks. /// /// ## Example /// /// ```markdown /// *a* /// ``` Asterisk, /// In a run with underscores. /// /// ## Example /// /// ```markdown /// _a_ /// ``` Underscore, } impl MarkerKind { /// Turn the kind into a [char]. fn as_char(&self) -> char { match self { MarkerKind::Asterisk => '*', MarkerKind::Underscore => '_', } } /// Turn [char] into a kind. /// /// ## Panics /// /// Panics if `char` is not `*` or `_`. fn from_char(char: char) -> MarkerKind { match char { '*' => MarkerKind::Asterisk, '_' => MarkerKind::Underscore, _ => unreachable!("invalid char"), } } } /// Attentention sequence that we can take markers from. #[derive(Debug)] struct Sequence { /// Marker used in this sequence. marker: MarkerKind, /// The depth in events where this sequence resides. balance: usize, /// The index into events where this sequence’s `Enter` currently resides. event_index: usize, /// The (shifted) point where this sequence starts. start_point: Point, /// The (shifted) point where this sequence end. end_point: Point, /// The number of markers we can still use. size: usize, /// Whether this sequence can open attention. open: bool, /// Whether this sequence can close attention. close: bool, } /// Before a sequence. /// /// ```markdown /// > | ** /// ^ /// ``` pub fn start(tokenizer: &mut Tokenizer) -> State { match tokenizer.current { Some(char) if tokenizer.parse_state.constructs.attention && matches!(char, '*' | '_') => { tokenizer.enter(Token::AttentionSequence); inside(tokenizer, MarkerKind::from_char(char)) } _ => State::Nok, } } /// In a sequence. /// /// ```markdown /// > | ** /// ^^ /// ``` fn inside(tokenizer: &mut Tokenizer, marker: MarkerKind) -> State { if tokenizer.current == Some(marker.as_char()) { tokenizer.consume(); State::Fn(Box::new(move |t| inside(t, marker))) } else { tokenizer.exit(Token::AttentionSequence); tokenizer.register_resolver("attention".to_string(), Box::new(resolve_attention)); State::Ok } } /// Resolve attention sequences. #[allow(clippy::too_many_lines)] fn resolve_attention(tokenizer: &mut Tokenizer) { let chars = &tokenizer.parse_state.chars; let mut start = 0; let mut balance = 0; let mut sequences = vec![]; // Find sequences of sequences and information about them. while start < tokenizer.events.len() { let enter = &tokenizer.events[start]; if enter.event_type == EventType::Enter { balance += 1; if enter.token_type == Token::AttentionSequence { let end = start + 1; let exit = &tokenizer.events[end]; let marker = MarkerKind::from_char(Slice::from_point(chars, &enter.point).head().unwrap()); let before = classify_character(if enter.point.index > 0 { Slice::from_point( chars, &Point { index: enter.point.index - 1, ..enter.point }, ) .tail() } else { None }); let after = classify_character(Slice::from_point(chars, &exit.point).tail()); let open = after == GroupKind::Other || (after == GroupKind::Punctuation && before != GroupKind::Other); // To do: GFM strikethrough? // || attentionMarkers.includes(code) let close = before == GroupKind::Other || (before == GroupKind::Punctuation && after != GroupKind::Other); // To do: GFM strikethrough? // || attentionMarkers.includes(previous) sequences.push(Sequence { event_index: start, balance, start_point: enter.point.clone(), end_point: exit.point.clone(), size: exit.point.index - enter.point.index, open: if marker == MarkerKind::Asterisk { open } else { open && (before != GroupKind::Other || !close) }, close: if marker == MarkerKind::Asterisk { close } else { close && (after != GroupKind::Other || !open) }, marker, }); } } else { balance -= 1; } start += 1; } // Walk through sequences and match them. let mut close = 0; while close < sequences.len() { let sequence_close = &sequences[close]; let mut next_index = close + 1; // Find a sequence that can close. if sequence_close.close { let mut open = close; // Now walk back to find an opener. while open > 0 { open -= 1; let sequence_open = &sequences[open]; // We found a sequence that can open the closer we found. if sequence_open.open && sequence_close.marker == sequence_open.marker && sequence_close.balance == sequence_open.balance { // If the opening can close or the closing can open, // and the close size *is not* a multiple of three, // but the sum of the opening and closing size *is* // multiple of three, then **don’t** match. if (sequence_open.close || sequence_close.open) && sequence_close.size % 3 != 0 && (sequence_open.size + sequence_close.size) % 3 == 0 { continue; } // We’ve found a match! // Number of markers to use from the sequence. let take = if sequence_open.size > 1 && sequence_close.size > 1 { 2 } else { 1 }; // We’re *on* a closing sequence, with a matching opening // sequence. // Now we make sure that we can’t have misnested attention: // // ```html // a b c // ``` // // Do that by marking everything between it as no longer // possible to open anything. // Theoretically we could mark non-closing as well, but we // don’t look for closers backwards. let mut between = open + 1; while between < close { sequences[between].open = false; between += 1; } let sequence_close = &mut sequences[close]; let close_event_index = sequence_close.event_index; let seq_close_enter = sequence_close.start_point.clone(); // No need to worry about `VS`, because sequences are only actual characters. sequence_close.size -= take; sequence_close.start_point.column += take; sequence_close.start_point.index += take; let seq_close_exit = sequence_close.start_point.clone(); // Stay on this closing sequence for the next iteration: it // might close more things. next_index -= 1; // Remove closing sequence if fully used. if sequence_close.size == 0 { sequences.remove(close); tokenizer.map.add(close_event_index, 2, vec![]); } else { // Shift remaining closing sequence forward. // Do it here because a sequence can open and close different // other sequences, and the remainder can be on any side or // somewhere in the middle. let mut enter = &mut tokenizer.events[close_event_index]; enter.point = seq_close_exit.clone(); } let sequence_open = &mut sequences[open]; let open_event_index = sequence_open.event_index; let seq_open_exit = sequence_open.end_point.clone(); // No need to worry about `VS`, because sequences are only actual characters. sequence_open.size -= take; sequence_open.end_point.column -= take; sequence_open.end_point.index -= take; let seq_open_enter = sequence_open.end_point.clone(); // Remove opening sequence if fully used. if sequence_open.size == 0 { sequences.remove(open); tokenizer.map.add(open_event_index, 2, vec![]); next_index -= 1; } else { // Shift remaining opening sequence backwards. // See note above for why that happens here. let mut exit = &mut tokenizer.events[open_event_index + 1]; exit.point = seq_open_enter.clone(); } // Opening. tokenizer.map.add_before( // Add after the current sequence (it might remain). open_event_index + 2, 0, vec![ Event { event_type: EventType::Enter, token_type: if take == 1 { Token::Emphasis } else { Token::Strong }, point: seq_open_enter.clone(), link: None, }, Event { event_type: EventType::Enter, token_type: if take == 1 { Token::EmphasisSequence } else { Token::StrongSequence }, point: seq_open_enter.clone(), link: None, }, Event { event_type: EventType::Exit, token_type: if take == 1 { Token::EmphasisSequence } else { Token::StrongSequence }, point: seq_open_exit.clone(), link: None, }, Event { event_type: EventType::Enter, token_type: if take == 1 { Token::EmphasisText } else { Token::StrongText }, point: seq_open_exit.clone(), link: None, }, ], ); // Closing. tokenizer.map.add( close_event_index, 0, vec![ Event { event_type: EventType::Exit, token_type: if take == 1 { Token::EmphasisText } else { Token::StrongText }, point: seq_close_enter.clone(), link: None, }, Event { event_type: EventType::Enter, token_type: if take == 1 { Token::EmphasisSequence } else { Token::StrongSequence }, point: seq_close_enter.clone(), link: None, }, Event { event_type: EventType::Exit, token_type: if take == 1 { Token::EmphasisSequence } else { Token::StrongSequence }, point: seq_close_exit.clone(), link: None, }, Event { event_type: EventType::Exit, token_type: if take == 1 { Token::Emphasis } else { Token::Strong }, point: seq_close_exit.clone(), link: None, }, ], ); break; } } } close = next_index; } // Mark remaining sequences as data. let mut index = 0; while index < sequences.len() { let sequence = &sequences[index]; tokenizer.events[sequence.event_index].token_type = Token::Data; tokenizer.events[sequence.event_index + 1].token_type = Token::Data; index += 1; } tokenizer.map.consume(&mut tokenizer.events); } /// Classify whether a character code represents whitespace, punctuation, or /// something else. /// /// Used for attention (emphasis, strong), whose sequences can open or close /// based on the class of surrounding characters. /// /// > 👉 **Note** that eof (`None`) is seen as whitespace. /// /// ## References /// /// * [`micromark-util-classify-character` in `micromark`](https://github.com/micromark/micromark/blob/main/packages/micromark-util-classify-character/dev/index.js) fn classify_character(char: Option) -> GroupKind { match char { // Custom characters. None => GroupKind::Whitespace, // Unicode whitespace. Some(char) if char.is_whitespace() => GroupKind::Whitespace, // Unicode punctuation. Some(char) if PUNCTUATION.contains(&char) => GroupKind::Punctuation, // Everything else. Some(_) => GroupKind::Other, } }