//! Attention is a construct that occurs in the [text][] content type. //! //! How attention parses is too complex to explain in BNF. //! Essentially, one or more of `*` or `_` form attention sequences. //! Depending on the code before and after a sequence, it can open or close //! attention. //! When everything is parsed, we find each sequence that can close, and a //! corresponding sequence that can open which uses the same marker. //! If both sequences have two or more markers, strong is formed. //! Otherwise emphasis is formed. //! //! Attention sequences do not, on their own, relate to anything in HTML. //! When matched with another sequence, and two markers can be “taken” from //! them, they together relate to the `` element in HTML. //! When one marker can be taken, they relate to the `` element. //! See [*§ 4.5.2 The `em` element*][html-em] and //! [*§ 4.5.3 The `strong` element*][html-strong] in the HTML spec for more //! info. //! //! It is recommended to use asterisks for attention when writing markdown. //! //! There are some small differences in whether sequences can open and/or close //! based on whether they are formed with asterisks or underscores. //! Because underscores also frequently occur in natural language inside words, //! while asterisks typically never do, `CommonMark` prohobits underscore //! sequences from opening or closing when *inside* a word. //! //! Because asterisks can be used to form the most markdown constructs, using //! them has the added benefit of making it easier to gloss over markdown: you //! can look for asterisks to find syntax while not worrying about other //! characters. //! //! ## Tokens //! //! * [`Emphasis`][Name::Emphasis] //! * [`EmphasisSequence`][Name::EmphasisSequence] //! * [`EmphasisText`][Name::EmphasisText] //! * [`Strong`][Name::Strong] //! * [`StrongSequence`][Name::StrongSequence] //! * [`StrongText`][Name::StrongText] //! //! > 👉 **Note**: while parsing, [`AttentionSequence`][Name::AttentionSequence] //! > is used, which is later compiled away. //! //! ## References //! //! * [`attention.js` in `micromark`](https://github.com/micromark/micromark/blob/main/packages/micromark-core-commonmark/dev/lib/attention.js) //! * [*§ 6.2 Emphasis and strong emphasis* in `CommonMark`](https://spec.commonmark.org/0.30/#emphasis-and-strong-emphasis) //! //! [text]: crate::content::text //! [html-em]: https://html.spec.whatwg.org/multipage/text-level-semantics.html#the-em-element //! [html-strong]: https://html.spec.whatwg.org/multipage/text-level-semantics.html#the-strong-element use crate::event::{Event, Kind, Name, Point}; use crate::resolve::Name as ResolveName; use crate::state::{Name as StateName, State}; use crate::tokenizer::Tokenizer; use crate::unicode::PUNCTUATION; use crate::util::slice::Slice; /// Character code kinds. #[derive(Debug, PartialEq)] enum CharacterKind { /// Whitespace. /// /// ## Example /// /// ```markdown /// > | **a_b_ c**. /// ^ ^ ^ /// ``` Whitespace, /// Punctuation. /// /// ## Example /// /// ```markdown /// > | **a_b_ c**. /// ^^ ^ ^ ^ /// ``` Punctuation, /// Everything else. /// /// ## Example /// /// ```markdown /// > | **a_b_ c**. /// ^ ^ ^ /// ``` Other, } /// Attentention sequence that we can take markers from. #[derive(Debug)] struct Sequence { /// Marker as a byte (`u8`) used in this sequence. marker: u8, /// The depth in events where this sequence resides. balance: usize, /// The index into events where this sequence’s `Enter` currently resides. index: usize, /// The (shifted) point where this sequence starts. start_point: Point, /// The (shifted) point where this sequence end. end_point: Point, /// The number of markers we can still use. size: usize, /// Whether this sequence can open attention. open: bool, /// Whether this sequence can close attention. close: bool, } /// At start of attention. /// /// ```markdown /// > | ** /// ^ /// ``` pub fn start(tokenizer: &mut Tokenizer) -> State { if tokenizer.parse_state.constructs.attention && matches!(tokenizer.current, Some(b'*' | b'_')) { tokenizer.tokenize_state.marker = tokenizer.current.unwrap(); tokenizer.enter(Name::AttentionSequence); State::Retry(StateName::AttentionInside) } else { State::Nok } } /// In sequence. /// /// ```markdown /// > | ** /// ^^ /// ``` pub fn inside(tokenizer: &mut Tokenizer) -> State { if tokenizer.current == Some(tokenizer.tokenize_state.marker) { tokenizer.consume(); State::Next(StateName::AttentionInside) } else { tokenizer.exit(Name::AttentionSequence); tokenizer.register_resolver(ResolveName::Attention); tokenizer.tokenize_state.marker = b'\0'; State::Ok } } /// Resolve attention sequences. pub fn resolve(tokenizer: &mut Tokenizer) { let mut index = 0; let mut balance = 0; let mut sequences = vec![]; // Find all sequences, gather info about them. while index < tokenizer.events.len() { let enter = &tokenizer.events[index]; if enter.kind == Kind::Enter { balance += 1; if enter.name == Name::AttentionSequence { let end = index + 1; let exit = &tokenizer.events[end]; let before_end = enter.point.index; let before_start = if before_end < 4 { 0 } else { before_end - 4 }; let char_before = String::from_utf8_lossy(&tokenizer.parse_state.bytes[before_start..before_end]) .chars() .last(); let after_start = exit.point.index; let after_end = if after_start + 4 > tokenizer.parse_state.bytes.len() { tokenizer.parse_state.bytes.len() } else { after_start + 4 }; let char_after = String::from_utf8_lossy(&tokenizer.parse_state.bytes[after_start..after_end]) .chars() .next(); let marker = Slice::from_point(tokenizer.parse_state.bytes, &enter.point) .head() .unwrap(); let before = classify_character(char_before); let after = classify_character(char_after); let open = after == CharacterKind::Other || (after == CharacterKind::Punctuation && before != CharacterKind::Other); // To do: GFM strikethrough? // || char_after == '~' let close = before == CharacterKind::Other || (before == CharacterKind::Punctuation && after != CharacterKind::Other); // To do: GFM strikethrough? // || char_before == '~' sequences.push(Sequence { index, balance, start_point: enter.point.clone(), end_point: exit.point.clone(), size: exit.point.index - enter.point.index, open: if marker == b'*' { open } else { open && (before != CharacterKind::Other || !close) }, close: if marker == b'*' { close } else { close && (after != CharacterKind::Other || !open) }, marker, }); } } else { balance -= 1; } index += 1; } // Now walk through them and match them. let mut close = 0; while close < sequences.len() { let sequence_close = &sequences[close]; let mut next_index = close + 1; // Find a sequence that can close. if sequence_close.close { let mut open = close; // Now walk back to find an opener. while open > 0 { open -= 1; let sequence_open = &sequences[open]; // An opener matching our closer: if sequence_open.open && sequence_close.marker == sequence_open.marker && sequence_close.balance == sequence_open.balance { // If the opening can close or the closing can open, // and the close size *is not* a multiple of three, // but the sum of the opening and closing size *is* // multiple of three, then **don’t** match. if (sequence_open.close || sequence_close.open) && sequence_close.size % 3 != 0 && (sequence_open.size + sequence_close.size) % 3 == 0 { continue; } // We’ve found a match! next_index = match_sequences(tokenizer, &mut sequences, open, close); break; } } } close = next_index; } // Mark remaining sequences as data. let mut index = 0; while index < sequences.len() { let sequence = &sequences[index]; tokenizer.events[sequence.index].name = Name::Data; tokenizer.events[sequence.index + 1].name = Name::Data; index += 1; } tokenizer.map.consume(&mut tokenizer.events); } /// Match two sequences. fn match_sequences( tokenizer: &mut Tokenizer, sequences: &mut Vec, open: usize, close: usize, ) -> usize { // Where to move to next. // Stay on this closing sequence for the next iteration: it // might close more things. // It’s changed if sequences are removed. let mut next = close; // Number of markers to use from the sequence. let take = if sequences[open].size > 1 && sequences[close].size > 1 { 2 } else { 1 }; // We’re *on* a closing sequence, with a matching opening // sequence. // Now we make sure that we can’t have misnested attention: // // ```html // a b c // ``` // // Do that by marking everything between it as no longer // possible to open anything. // Theoretically we should mark as `close: false` too, but // we don’t look for closers backwards, so it’s not needed. let mut between = open + 1; while between < close { sequences[between].open = false; between += 1; } let (group_name, seq_name, text_name) = if take == 1 { (Name::Emphasis, Name::EmphasisSequence, Name::EmphasisText) } else { (Name::Strong, Name::StrongSequence, Name::StrongText) }; let open_index = sequences[open].index; let close_index = sequences[close].index; let open_exit = sequences[open].end_point.clone(); let close_enter = sequences[close].start_point.clone(); // No need to worry about `VS`, because sequences are only actual characters. sequences[open].size -= take; sequences[close].size -= take; sequences[open].end_point.column -= take; sequences[open].end_point.index -= take; sequences[close].start_point.column += take; sequences[close].start_point.index += take; // Opening. tokenizer.map.add_before( // Add after the current sequence (it might remain). open_index + 2, 0, vec![ Event { kind: Kind::Enter, name: group_name.clone(), point: sequences[open].end_point.clone(), link: None, }, Event { kind: Kind::Enter, name: seq_name.clone(), point: sequences[open].end_point.clone(), link: None, }, Event { kind: Kind::Exit, name: seq_name.clone(), point: open_exit.clone(), link: None, }, Event { kind: Kind::Enter, name: text_name.clone(), point: open_exit, link: None, }, ], ); // Closing. tokenizer.map.add( close_index, 0, vec![ Event { kind: Kind::Exit, name: text_name, point: close_enter.clone(), link: None, }, Event { kind: Kind::Enter, name: seq_name.clone(), point: close_enter, link: None, }, Event { kind: Kind::Exit, name: seq_name, point: sequences[close].start_point.clone(), link: None, }, Event { kind: Kind::Exit, name: group_name, point: sequences[close].start_point.clone(), link: None, }, ], ); // Remove closing sequence if fully used. if sequences[close].size == 0 { sequences.remove(close); tokenizer.map.add(close_index, 2, vec![]); } else { // Shift remaining closing sequence forward. // Do it here because a sequence can open and close different // other sequences, and the remainder can be on any side or // somewhere in the middle. tokenizer.events[close_index].point = sequences[close].start_point.clone(); } if sequences[open].size == 0 { sequences.remove(open); tokenizer.map.add(open_index, 2, vec![]); // Everything shifts one to the left, account for it in next iteration. next -= 1; } else { tokenizer.events[open_index + 1].point = sequences[open].end_point.clone(); } next } /// Classify whether a character code represents whitespace, punctuation, or /// something else. /// /// Used for attention (emphasis, strong), whose sequences can open or close /// based on the class of surrounding characters. /// /// > 👉 **Note** that eof (`None`) is seen as whitespace. /// /// ## References /// /// * [`micromark-util-classify-character` in `micromark`](https://github.com/micromark/micromark/blob/main/packages/micromark-util-classify-character/dev/index.js) fn classify_character(char: Option) -> CharacterKind { if let Some(char) = char { // Unicode whitespace. if char.is_whitespace() { CharacterKind::Whitespace } // Unicode punctuation. else if PUNCTUATION.contains(&char) { CharacterKind::Punctuation } // Everything else. else { CharacterKind::Other } } // EOF. else { CharacterKind::Whitespace } }