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-rw-r--r--src/parser.rs8
-rw-r--r--src/tokenizer.rs5
2 files changed, 6 insertions, 7 deletions
diff --git a/src/parser.rs b/src/parser.rs
index 3361baf..1e689ee 100644
--- a/src/parser.rs
+++ b/src/parser.rs
@@ -10,8 +10,8 @@ use crate::{Constructs, Options};
/// Importantly, this contains a set of known definitions.
/// It also references the input value as [`Code`][]s.
#[derive(Debug)]
-pub struct ParseState {
- pub constructs: Constructs,
+pub struct ParseState<'a> {
+ pub constructs: &'a Constructs,
/// List of codes.
pub codes: Vec<Code>,
/// Set of defined identifiers.
@@ -21,9 +21,9 @@ pub struct ParseState {
/// Turn a string of markdown into events.
///
/// Passes the codes back so the compiler can access the source.
-pub fn parse(value: &str, options: &Options) -> (Vec<Event>, ParseState) {
+pub fn parse<'a>(value: &str, options: &'a Options) -> (Vec<Event>, ParseState<'a>) {
let mut parse_state = ParseState {
- constructs: options.constructs.clone(),
+ constructs: &options.constructs,
codes: parse_codes(value),
definitions: vec![],
};
diff --git a/src/tokenizer.rs b/src/tokenizer.rs
index 4e184f4..8813bdc 100644
--- a/src/tokenizer.rs
+++ b/src/tokenizer.rs
@@ -203,7 +203,7 @@ pub struct Tokenizer<'a> {
/// List of names associated with attached resolvers.
resolver_ids: Vec<String>,
/// Shared parsing state across tokenizers.
- pub parse_state: &'a ParseState,
+ pub parse_state: &'a ParseState<'a>,
/// Stack of label (start) that could form images and links.
///
/// Used when tokenizing [text content][crate::content::text].
@@ -235,7 +235,7 @@ pub struct Tokenizer<'a> {
impl<'a> Tokenizer<'a> {
/// Create a new tokenizer.
- pub fn new(point: Point, index: usize, parse_state: &'a ParseState) -> Tokenizer {
+ pub fn new(point: Point, index: usize, parse_state: &'a ParseState) -> Tokenizer<'a> {
Tokenizer {
previous: Code::None,
current: Code::None,
@@ -701,7 +701,6 @@ fn feed_impl(
codes: &[Code],
start: impl FnOnce(&mut Tokenizer, Code) -> StateFnResult + 'static,
) -> StateFnResult {
- let codes = codes;
let mut state = State::Fn(Box::new(start));
let mut index = 0;