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//! Configure your application.
#[cfg(target_os = "windows")]
#[path = "windows.rs"]
mod platform;
#[cfg(not(target_os = "windows"))]
#[path = "not_windows.rs"]
mod platform;
pub use platform::PlatformSpecific;
/// The settings of an application.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Settings {
/// The [`Window`] settings
///
/// [`Window`]: struct.Window.html
pub window: Window,
}
impl Default for Settings {
fn default() -> Settings {
Settings {
window: Window::default(),
}
}
}
/// The window settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Window {
/// The size of the window.
pub size: (u32, u32),
/// Whether the window should be resizable or not.
pub resizable: bool,
/// Whether the window should have a border, a title bar, etc.
pub decorations: bool,
/// Platform specific settings.
pub platform_specific: platform::PlatformSpecific,
}
impl Default for Window {
fn default() -> Window {
Window {
size: (1024, 768),
resizable: true,
decorations: true,
platform_specific: Default::default(),
}
}
}
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