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//! A windowing shell for Iced, on top of [`winit`].
//!
//! 
//!
//! `iced_winit` offers some convenient abstractions on top of [`iced_native`]
//! to quickstart development when using [`winit`].
//!
//! It exposes a renderer-agnostic [`Application`] trait that can be implemented
//! and then run with a simple call. The use of this trait is optional.
//!
//! Additionally, a [`conversion`] module is available for users that decide to
//! implement a custom event loop.
//!
//! [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
//! [`winit`]: https://github.com/rust-windowing/winit
//! [`Application`]: trait.Application.html
//! [`conversion`]: conversion
#![deny(missing_docs)]
#![deny(missing_debug_implementations)]
#![deny(unused_results)]
#![deny(unsafe_code)]
#![deny(rust_2018_idioms)]
#[doc(no_inline)]
pub use iced_native::*;
pub use winit;
pub mod conversion;
pub mod settings;
mod application;
mod clipboard;
mod mode;
mod proxy;
// We disable debug capabilities on release builds unless the `debug` feature
// is explicitly enabled.
#[cfg(feature = "debug")]
#[path = "debug/basic.rs"]
mod debug;
#[cfg(not(feature = "debug"))]
#[path = "debug/null.rs"]
mod debug;
pub use application::Application;
pub use mode::Mode;
pub use settings::Settings;
use clipboard::Clipboard;
use debug::Debug;
use proxy::Proxy;
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