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pub use iced_native::text::Hit;
#[derive(Debug)]
pub struct Pipeline;
impl Pipeline {
pub fn new(
_device: &wgpu::Device,
_format: wgpu::TextureFormat,
_default_font: Option<&[u8]>,
_multithreading: bool,
) -> Self {
Pipeline
}
pub fn measure(
&self,
_content: &str,
_size: f32,
_font: iced_native::Font,
_bounds: iced_native::Size,
) -> (f32, f32) {
(0.0, 0.0)
}
pub fn hit_test(
&self,
_content: &str,
_size: f32,
_font: iced_native::Font,
_bounds: iced_native::Size,
_point: iced_native::Point,
_nearest_only: bool,
) -> Option<Hit> {
None
}
pub fn trim_measurement_cache(&mut self) {}
}
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