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//! Configure a [`Renderer`].
//!
//! [`Renderer`]: struct.Renderer.html
pub use iced_graphics::Antialiasing;
/// The settings of a [`Renderer`].
///
/// [`Renderer`]: ../struct.Renderer.html
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct Settings {
/// The output format of the [`Renderer`].
///
/// [`Renderer`]: ../struct.Renderer.html
pub format: wgpu::TextureFormat,
/// The bytes of the font that will be used by default.
///
/// If `None` is provided, a default system font will be chosen.
pub default_font: Option<&'static [u8]>,
/// The antialiasing strategy that will be used for triangle primitives.
pub antialiasing: Option<Antialiasing>,
}
impl Default for Settings {
fn default() -> Settings {
Settings {
format: wgpu::TextureFormat::Bgra8UnormSrgb,
default_font: None,
antialiasing: None,
}
}
}
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