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path: root/wgpu/src/renderer/widget/svg.rs
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use crate::{Primitive, Renderer};
use iced_native::{mouse, svg, Layout};

impl svg::Renderer for Renderer {
    fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
        self.image_pipeline.viewport_dimensions(handle)
    }

    fn draw(
        &mut self,
        handle: svg::Handle,
        layout: Layout<'_>,
    ) -> Self::Output {
        (
            Primitive::Svg {
                handle,
                bounds: layout.bounds(),
            },
            mouse::Interaction::default(),
        )
    }
}