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path: root/wgpu/src/renderer/row.rs
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use crate::{Primitive, Renderer};
use iced_native::{row, Layout, MouseCursor, Point, Row};

impl row::Renderer for Renderer {
    fn draw<Message>(
        &mut self,
        row: &Row<'_, Message, Self>,
        layout: Layout<'_>,
        cursor_position: Point,
    ) -> Self::Output {
        let mut mouse_cursor = MouseCursor::OutOfBounds;

        (
            Primitive::Group {
                primitives: row
                    .children
                    .iter()
                    .zip(layout.children())
                    .map(|(child, layout)| {
                        let (primitive, new_mouse_cursor) =
                            child.draw(self, layout, cursor_position);

                        if new_mouse_cursor > mouse_cursor {
                            mouse_cursor = new_mouse_cursor;
                        }

                        primitive
                    })
                    .collect(),
            },
            mouse_cursor,
        )
    }
}