summaryrefslogtreecommitdiffstats
path: root/tiny_skia/src/window/compositor.rs
blob: 775cf9e5b89c80e7c815d1d6e9104da28a638c73 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
use crate::core::{Color, Rectangle, Size};
use crate::graphics::compositor::{self, Information};
use crate::graphics::damage;
use crate::graphics::{Error, Viewport};
use crate::{Backend, Primitive, Renderer, Settings};

use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use std::marker::PhantomData;

pub struct Compositor<Theme> {
    _theme: PhantomData<Theme>,
}

pub struct Surface {
    window: softbuffer::GraphicsContext,
    buffer: Vec<u32>,
    clip_mask: tiny_skia::Mask,
    primitives: Option<Vec<Primitive>>,
    background_color: Color,
}

impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
    type Settings = Settings;
    type Renderer = Renderer<Theme>;
    type Surface = Surface;

    fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
        settings: Self::Settings,
        _compatible_window: Option<&W>,
    ) -> Result<(Self, Self::Renderer), Error> {
        let (compositor, backend) = new(settings);

        Ok((compositor, Renderer::new(backend)))
    }

    fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
        &mut self,
        window: &W,
        width: u32,
        height: u32,
    ) -> Surface {
        let window =
            unsafe { softbuffer::GraphicsContext::new(window, window) }
                .expect("Create softbuffer for window");

        Surface {
            window,
            buffer: vec![0; width as usize * height as usize],
            clip_mask: tiny_skia::Mask::new(width, height)
                .expect("Create clip mask"),
            primitives: None,
            background_color: Color::BLACK,
        }
    }

    fn configure_surface(
        &mut self,
        surface: &mut Surface,
        width: u32,
        height: u32,
    ) {
        surface.buffer.resize((width * height) as usize, 0);
        surface.clip_mask =
            tiny_skia::Mask::new(width, height).expect("Create clip mask");
        surface.primitives = None;
    }

    fn fetch_information(&self) -> Information {
        Information {
            adapter: String::from("CPU"),
            backend: String::from("tiny-skia"),
        }
    }

    fn present<T: AsRef<str>>(
        &mut self,
        renderer: &mut Self::Renderer,
        surface: &mut Self::Surface,
        viewport: &Viewport,
        background_color: Color,
        overlay: &[T],
    ) -> Result<(), compositor::SurfaceError> {
        renderer.with_primitives(|backend, primitives| {
            present(
                backend,
                surface,
                primitives,
                viewport,
                background_color,
                overlay,
            )
        })
    }

    fn screenshot<T: AsRef<str>>(
        &mut self,
        renderer: &mut Self::Renderer,
        surface: &mut Self::Surface,
        viewport: &Viewport,
        background_color: Color,
        overlay: &[T],
    ) -> Vec<u8> {
        renderer.with_primitives(|backend, primitives| {
            screenshot(
                surface,
                backend,
                primitives,
                viewport,
                background_color,
                overlay,
            )
        })
    }
}

pub fn new<Theme>(settings: Settings) -> (Compositor<Theme>, Backend) {
    (
        Compositor {
            _theme: PhantomData,
        },
        Backend::new(settings),
    )
}

pub fn present<T: AsRef<str>>(
    backend: &mut Backend,
    surface: &mut Surface,
    primitives: &[Primitive],
    viewport: &Viewport,
    background_color: Color,
    overlay: &[T],
) -> Result<(), compositor::SurfaceError> {
    let physical_size = viewport.physical_size();
    let scale_factor = viewport.scale_factor() as f32;

    let mut pixels = tiny_skia::PixmapMut::from_bytes(
        bytemuck::cast_slice_mut(&mut surface.buffer),
        physical_size.width,
        physical_size.height,
    )
    .expect("Create pixel map");

    let damage = surface
        .primitives
        .as_deref()
        .and_then(|last_primitives| {
            (surface.background_color == background_color)
                .then(|| damage::list(last_primitives, primitives))
        })
        .unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);

    if damage.is_empty() {
        return Ok(());
    }

    surface.primitives = Some(primitives.to_vec());
    surface.background_color = background_color;

    let damage = damage::group(damage, scale_factor, physical_size);

    backend.draw(
        &mut pixels,
        &mut surface.clip_mask,
        primitives,
        viewport,
        &damage,
        background_color,
        overlay,
    );

    surface.window.set_buffer(
        &surface.buffer,
        physical_size.width as u16,
        physical_size.height as u16,
    );

    Ok(())
}

pub fn screenshot<T: AsRef<str>>(
    surface: &mut Surface,
    backend: &mut Backend,
    primitives: &[Primitive],
    viewport: &Viewport,
    background_color: Color,
    overlay: &[T],
) -> Vec<u8> {
    let size = viewport.physical_size();

    let mut offscreen_buffer: Vec<u32> =
        vec![0; size.width as usize * size.height as usize];

    backend.draw(
        &mut tiny_skia::PixmapMut::from_bytes(
            bytemuck::cast_slice_mut(&mut offscreen_buffer),
            size.width,
            size.height,
        )
        .expect("Create offscreen pixel map"),
        &mut surface.clip_mask,
        primitives,
        viewport,
        &[Rectangle::with_size(Size::new(
            size.width as f32,
            size.height as f32,
        ))],
        background_color,
        overlay,
    );

    offscreen_buffer.iter().fold(
        Vec::with_capacity(offscreen_buffer.len() * 4),
        |mut acc, pixel| {
            const A_MASK: u32 = 0xFF_00_00_00;
            const R_MASK: u32 = 0x00_FF_00_00;
            const G_MASK: u32 = 0x00_00_FF_00;
            const B_MASK: u32 = 0x00_00_00_FF;

            let a = ((A_MASK & pixel) >> 24) as u8;
            let r = ((R_MASK & pixel) >> 16) as u8;
            let g = ((G_MASK & pixel) >> 8) as u8;
            let b = (B_MASK & pixel) as u8;

            acc.extend([r, g, b, a]);
            acc
        },
    )
}