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//! Show toggle controls using togglers.
use iced_core::Color;
/// The appearance of a toggler.
#[derive(Debug)]
pub struct Style {
pub background: Color,
pub background_border: Option<Color>,
pub foreground: Color,
pub foreground_border: Option<Color>,
}
/// A set of rules that dictate the style of a toggler.
pub trait StyleSheet {
fn active(&self, is_active: bool) -> Style;
fn hovered(&self, is_active: bool) -> Style;
}
struct Default;
impl StyleSheet for Default {
fn active(&self, is_active: bool) -> Style {
Style {
background: if is_active {
Color::from_rgb(0.0, 1.0, 0.0)
} else {
Color::from_rgb(0.7, 0.7, 0.7)
},
background_border: None,
foreground: Color::WHITE,
foreground_border: None,
}
}
fn hovered(&self, is_active: bool) -> Style {
Style {
foreground: Color::from_rgb(0.95, 0.95, 0.95),
..self.active(is_active)
}
}
}
impl std::default::Default for Box<dyn StyleSheet> {
fn default() -> Self {
Box::new(Default)
}
}
impl<T> From<T> for Box<dyn StyleSheet>
where
T: 'static + StyleSheet,
{
fn from(style: T) -> Self {
Box::new(style)
}
}
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