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//! Show toggle controls using checkboxes.
use iced_core::{Background, Color};
/// The appearance of a checkbox.
#[derive(Debug, Clone, Copy)]
pub struct Style {
pub background: Background,
pub checkmark_color: Color,
pub border_radius: f32,
pub border_width: f32,
pub border_color: Color,
}
/// A set of rules that dictate the style of a checkbox.
pub trait StyleSheet {
fn active(&self, is_checked: bool) -> Style;
fn hovered(&self, is_checked: bool) -> Style;
}
struct Default;
impl StyleSheet for Default {
fn active(&self, _is_checked: bool) -> Style {
Style {
background: Background::Color(Color::from_rgb(0.95, 0.95, 0.95)),
checkmark_color: Color::from_rgb(0.3, 0.3, 0.3),
border_radius: 5.0,
border_width: 1.0,
border_color: Color::from_rgb(0.6, 0.6, 0.6),
}
}
fn hovered(&self, is_checked: bool) -> Style {
Style {
background: Background::Color(Color::from_rgb(0.90, 0.90, 0.90)),
..self.active(is_checked)
}
}
}
impl std::default::Default for &'static dyn StyleSheet {
fn default() -> Self {
&Default
}
}
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