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//! Display information and interactive controls in your application.
//!
//! # Re-exports
//! For convenience, the contents of this module are available at the root
//! module. Therefore, you can directly type:
//!
//! ```
//! use iced::{button, Button};
//! ```
//!
//! # Stateful widgets
//! Some widgets need to keep track of __local state__.
//!
//! These widgets have their own module with a `State` type. For instance, a
//! [`TextInput`] has some [`text_input::State`].
//!
//! [`TextInput`]: text_input/struct.TextInput.html
//! [`text_input::State`]: text_input/struct.State.html
#[cfg(not(target_arch = "wasm32"))]
mod platform {
pub use iced_wgpu::widget::*;
pub mod image {
//! Display images in your user interface.
pub use iced_winit::image::{Handle, Image};
}
pub mod svg {
//! Display vector graphics in your user interface.
pub use iced_winit::svg::{Handle, Svg};
}
pub use iced_winit::{panes, Panes, Text};
#[doc(no_inline)]
pub use {
button::Button, checkbox::Checkbox, container::Container, image::Image,
progress_bar::ProgressBar, radio::Radio, scrollable::Scrollable,
slider::Slider, svg::Svg, text_input::TextInput,
};
/// A container that distributes its contents vertically.
///
/// This is an alias of an `iced_native` column with a default `Renderer`.
pub type Column<'a, Message> =
iced_winit::Column<'a, Message, iced_wgpu::Renderer>;
/// A container that distributes its contents horizontally.
///
/// This is an alias of an `iced_native` row with a default `Renderer`.
pub type Row<'a, Message> =
iced_winit::Row<'a, Message, iced_wgpu::Renderer>;
}
#[cfg(target_arch = "wasm32")]
mod platform {
pub use iced_web::widget::*;
}
pub use platform::*;
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