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/// The state of the mouse cursor.
#[derive(Debug, Eq, PartialEq, Clone, Copy)]
pub enum MouseCursor {
/// The cursor is out of the bounds of the user interface.
OutOfBounds,
/// The cursor is over a non-interactive widget.
Idle,
/// The cursor is over a clickable widget.
Pointer,
/// The cursor is over a busy widget.
Working,
/// The cursor is over a grabbable widget.
Grab,
/// The cursor is grabbing a widget.
Grabbing,
}
#[cfg(feature = "winit")]
impl From<MouseCursor> for winit::window::CursorIcon {
fn from(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
match mouse_cursor {
MouseCursor::OutOfBounds => winit::window::CursorIcon::Default,
MouseCursor::Idle => winit::window::CursorIcon::Default,
MouseCursor::Pointer => winit::window::CursorIcon::Hand,
MouseCursor::Working => winit::window::CursorIcon::Progress,
MouseCursor::Grab => winit::window::CursorIcon::Grab,
MouseCursor::Grabbing => winit::window::CursorIcon::Grabbing,
}
}
}
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