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pub mod image;
mod button;
mod checkbox;
mod column;
mod container;
mod element;
mod row;
mod scrollable;
mod slider;
mod text;
mod text_input;
mod toggler;
mod tree;
pub use button::Button;
pub use checkbox::Checkbox;
pub use column::Column;
pub use container::Container;
pub use element::Element;
pub use image::Image;
pub use row::Row;
pub use scrollable::Scrollable;
pub use slider::Slider;
pub use text::Text;
pub use text_input::TextInput;
pub use toggler::Toggler;
pub use tree::Tree;
use iced_native::event::{self, Event};
use iced_native::layout::{self, Layout};
use iced_native::mouse;
use iced_native::renderer;
use iced_native::{Clipboard, Hasher, Length, Point, Rectangle, Shell};
use std::any::{self, Any};
pub trait Widget<Message, Renderer> {
fn tag(&self) -> any::TypeId;
fn state(&self) -> Box<dyn Any>;
fn children_state(&self) -> Vec<Tree>;
fn width(&self) -> Length;
fn height(&self) -> Length;
fn hash_layout(&self, state: &mut Hasher);
fn layout(
&self,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node;
fn draw(
&self,
state: &Tree,
renderer: &mut Renderer,
style: &renderer::Style,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
);
fn diff(&self, _tree: &mut Tree) {}
fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
mouse::Interaction::Idle
}
fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>,
) -> event::Status {
event::Status::Ignored
}
}
pub fn container<'a, Message, Renderer>(
content: impl Into<Element<'a, Message, Renderer>>,
) -> Container<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
Container::new(content)
}
pub fn column<'a, Message, Renderer>() -> Column<'a, Message, Renderer> {
Column::new()
}
pub fn row<'a, Message, Renderer>() -> Row<'a, Message, Renderer> {
Row::new()
}
pub fn scrollable<'a, Message, Renderer>(
content: impl Into<Element<'a, Message, Renderer>>,
) -> Scrollable<'a, Message, Renderer>
where
Renderer: iced_native::Renderer,
{
Scrollable::new(content)
}
pub fn button<'a, Message, Renderer>(
content: impl Into<Element<'a, Message, Renderer>>,
) -> Button<'a, Message, Renderer> {
Button::new(content)
}
pub fn text<Renderer>(text: impl Into<String>) -> Text<Renderer>
where
Renderer: iced_native::text::Renderer,
{
Text::new(text)
}
pub fn checkbox<'a, Message, Renderer>(
label: impl Into<String>,
is_checked: bool,
f: impl Fn(bool) -> Message + 'a,
) -> Checkbox<'a, Message, Renderer>
where
Renderer: iced_native::text::Renderer,
{
Checkbox::new(is_checked, label, f)
}
pub fn toggler<'a, Message, Renderer>(
label: impl Into<Option<String>>,
is_checked: bool,
f: impl Fn(bool) -> Message + 'a,
) -> Toggler<'a, Message, Renderer>
where
Renderer: iced_native::text::Renderer,
{
Toggler::new(is_checked, label, f)
}
pub fn text_input<'a, Message, Renderer>(
placeholder: &str,
value: &str,
on_change: impl Fn(String) -> Message + 'a,
) -> TextInput<'a, Message, Renderer>
where
Message: Clone,
Renderer: iced_native::text::Renderer,
{
TextInput::new(placeholder, value, on_change)
}
pub fn slider<'a, Message, T>(
range: std::ops::RangeInclusive<T>,
value: T,
on_change: impl Fn(T) -> Message + 'a,
) -> Slider<'a, T, Message>
where
Message: Clone,
T: Copy + From<u8> + std::cmp::PartialOrd,
{
Slider::new(range, value, on_change)
}
pub fn image<Handle>(handle: impl Into<Handle>) -> Image<Handle> {
Image::new(handle.into())
}
|