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//! Attach an icon to the window of your application.
/// The icon of a window.
#[derive(Debug, Clone)]
pub struct Icon {
/// The __rgba__ color data of the window [`Icon`].
pub rgba: Vec<u8>,
/// The width of the window [`Icon`].
pub width: u32,
/// The height of the window [`Icon`].
pub height: u32,
}
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