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//! Build touch events.
use crate::Point;
/// A touch interaction.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Touch {
/// The finger of the touch.
pub finger: Finger,
/// The position of the touch.
pub position: Point,
/// The state of the touch.
pub phase: Phase,
}
/// A unique identifier representing a finger on a touch interaction.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct Finger(pub u64);
/// The state of a touch interaction.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Phase {
/// A touch interaction was started.
Started,
/// An on-going touch interaction was moved.
Moved,
/// A touch interaction was ended.
Ended,
/// A touch interaction was canceled.
Canceled,
}
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