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//! Navigate an endless amount of content with a scrollbar.
use crate::{Backend, Renderer};
use iced_native::scrollable;
use iced_native::Rectangle;
pub use iced_native::scrollable::State;
pub use iced_style::scrollable::{Scrollbar, Scroller, StyleSheet};
/// A widget that can vertically display an infinite amount of content
/// with a scrollbar.
///
/// This is an alias of an `iced_native` scrollable with a default
/// `Renderer`.
pub type Scrollable<'a, Message, Backend> =
iced_native::Scrollable<'a, Message, Renderer<Backend>>;
impl<B> scrollable::Renderer for Renderer<B>
where
B: Backend,
{
type Style = Box<dyn iced_style::scrollable::StyleSheet>;
fn scrollbar(
&self,
bounds: Rectangle,
content_bounds: Rectangle,
offset: u32,
scrollbar_width: u16,
scrollbar_margin: u16,
scroller_width: u16,
) -> Option<scrollable::Scrollbar> {
if content_bounds.height > bounds.height {
let outer_width =
scrollbar_width.max(scroller_width) + 2 * scrollbar_margin;
let outer_bounds = Rectangle {
x: bounds.x + bounds.width - outer_width as f32,
y: bounds.y,
width: outer_width as f32,
height: bounds.height,
};
let scrollbar_bounds = Rectangle {
x: bounds.x + bounds.width
- f32::from(outer_width / 2 + scrollbar_width / 2),
y: bounds.y,
width: scrollbar_width as f32,
height: bounds.height,
};
let ratio = bounds.height / content_bounds.height;
let scroller_height = bounds.height * ratio;
let y_offset = offset as f32 * ratio;
let scroller_bounds = Rectangle {
x: bounds.x + bounds.width
- f32::from(outer_width / 2 + scroller_width / 2),
y: scrollbar_bounds.y + y_offset,
width: scroller_width as f32,
height: scroller_height,
};
Some(scrollable::Scrollbar {
outer_bounds,
bounds: scrollbar_bounds,
margin: scrollbar_margin,
scroller: scrollable::Scroller {
bounds: scroller_bounds,
},
})
} else {
None
}
}
}
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