blob: 92709fe2116d763ab904bf1eeefdff45fab39390 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
//! Draw geometry using meshes of triangles.
use bytemuck::{Pod, Zeroable};
/// A set of [`Vertex2D`] and indices representing a list of triangles.
#[derive(Clone, Debug)]
pub struct Mesh2D {
/// The vertices of the mesh
pub vertices: Vec<Vertex2D>,
/// The list of vertex indices that defines the triangles of the mesh.
pub indices: Vec<u32>,
}
/// A two-dimensional vertex.
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
#[repr(C)]
pub struct Vertex2D {
/// The vertex position in 2D space.
pub position: [f32; 2],
}
/// Convert from lyon's position data to Iced's Vertex2D type.
impl Vertex2D {
/// Converts from [`lyon::math::Point`] to [`Vertex2D`]. Used for generating primitives.
pub fn from(points: Vec<lyon::math::Point>) -> Vec<Vertex2D> {
points.iter().map(|p| Vertex2D { position: [p.x, p.y]}).collect()
}
}
|