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use iced::executor;
use iced::widget::{button, column, container};
use iced::window;
use iced::{Alignment, Application, Command, Element, Length, Settings, Theme};
pub fn main() -> iced::Result {
Exit::run(Settings::default())
}
#[derive(Default)]
struct Exit {
show_confirm: bool,
}
#[derive(Debug, Clone, Copy)]
enum Message {
Confirm,
Exit,
}
impl Application for Exit {
type Executor = executor::Default;
type Message = Message;
type Theme = Theme;
type Flags = ();
fn new(_flags: ()) -> (Self, Command<Message>) {
(Self::default(), Command::none())
}
fn title(&self) -> String {
String::from("Exit - Iced")
}
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Confirm => window::close(window::Id::MAIN),
Message::Exit => {
self.show_confirm = true;
Command::none()
}
}
}
fn view(&self) -> Element<Message> {
let content = if self.show_confirm {
column![
"Are you sure you want to exit?",
button("Yes, exit now")
.padding([10, 20])
.on_press(Message::Confirm),
]
} else {
column![
"Click the button to exit",
button("Exit").padding([10, 20]).on_press(Message::Exit),
]
}
.spacing(10)
.align_items(Alignment::Center);
container(content)
.width(Length::Fill)
.height(Length::Fill)
.padding(20)
.center_x()
.center_y()
.into()
}
}
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